Prototype/AssemblingMachine

From Official Factorio Wiki
Revision as of 17:52, 16 August 2023 by BilkaBot (talk | contribs) (Protected "Prototype/AssemblingMachine": Migrated prototype doc to separate website ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
Jump to navigation Jump to search

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/AssemblingMachinePrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Template:Prototype parent An assembling machine - like the assembling machines 1/2/3 in the game, but you can use your own recipe categories.

Template:Prototype TOC

Extensions

Optional properties

This prototype inherits all the properties from Prototype/CraftingMachine.

Template:Prototype property The preset recipe of this machine. This machine does not show a recipe selection if this is set. The base game uses this for the rocket silo.

Template:Prototype property The locale key of the title of the GUI that is shown when the player opens the assembling machine. May not be longer than 200 characters.

Template:Prototype property Sets the maximum number of ingredients this machine can craft with. Any recipe with more ingredients than this will be unavailable in this machine.

This only counts item ingredients, not fluid ingredients! This means if ingredient count is 2, and the recipe has 2 item ingredients and 1 fluid ingredient, it can still be crafted in the machine.