Prototype/Achievement

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Revision as of 17:51, 16 August 2023 by BilkaBot (talk | contribs) (Migrated prototype doc to separate website)
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The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/AchievementPrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Template:Prototype parent This prototype definition is used for the in-game achievements.

Template:Prototype TOC

Extensions

Mandatory properties

Inherits all properties from PrototypeBase.

Template:Prototype property

Optional properties

Template:Prototype property Unusable by mods, as this refers to unlocking the achievement through Steam.

Template:Prototype property If this is set to false, it is not possible to complete the achievement on the peaceful difficulty setting or when the enemy base generation settings have been changed.

Template:Prototype property

Example

{
    type = "achievement",
    name = "so-long-and-thanks-for-all-the-fish",
    order = "g[secret]-a[so-long-and-thanks-for-all-the-fish]",
    icon = "__base__/graphics/achievement/so-long-and-thanks-for-all-the-fish.png",
    icon_size = 128
  }