Prototype/SimpleEntity

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Revision as of 14:21, 12 March 2023 by Curiosity (talk | contribs) (pictures/picture/animations priority by word of Klonan plus styling)
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Template:Prototype parent An extremely basic entity with no special functionality. Used for minable rocks.

Template:Prototype TOC

Optional properties

This prototype inherits all the properties from Prototype/EntityWithHealth.

Template:Prototype property Whether this entity should be treated as a rock for the purpose of deconstruction and for Prototype/Car#immune_to_rock_impacts.

Template:Prototype property

Template:Prototype property Used to determine render order for entities with the same render_layer in the same position. Entities with a higher secondary_draw_order are drawn on top.

Template:Prototype property

Template:Prototype property Whether a random graphics variation is chosen when placing the entity/creating it via script/creating it via map generation. If this is false, the entity will use the first variation instead of a random one.

Template:Prototype property Simple entity must have one of picture, pictures or animations defined.

This property takes priority over the other two.

Template:Prototype property Simple entity must have one of picture, pictures or animations defined.

This property takes priority over animations.

Template:Prototype property Simple entity must have one of picture, pictures or animations defined.

The other two properties take priority over this one.