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  • ...example, it requires only first 6 levels of [[physical projectile damage (research)|physical projectile damage]]). The achievement's condition is checked when | {{Achievement|it-stinks-and-they-dont-like-it}}
    11 KB (1,293 words) - 14:43, 29 October 2024
  • '''Technologies''' are [[Research|researched]] in [[lab]]s using [[science pack]]s. ...science pack]]s to be placed in labs while the technology is selected for research.
    18 KB (2,251 words) - 12:20, 31 October 2024
  • * Player lost one item when right clicked on full stack, now it does nothing. * New furnace recipes are now available only after the corresponding research is done.
    6 KB (978 words) - 14:48, 24 September 2023
  • ...nt fournir des impulsions au-delà des limites normales des emplacements de modules internes, comme l'augmentation de la puissance d'un puits épuisé à 0,25 ...es, ce qui permet au joueur d'économiser les matériaux de fabrications des modules.
    12 KB (1,841 words) - 15:06, 3 October 2019
  • * '''Energy''' can be thought of as stored work. It is measured in joules (symbol J). * '''Work''' is the result of converting one type of energy to another. It is also measured in joules. (See the [http://en.wikipedia.org/wiki/Work_%28
    7 KB (1,201 words) - 19:00, 24 September 2023
  • ...zykład, wymaga tylko pierwszych 6 poziomów {{L|physical projectile damage (research)}}). Warunek osiągnięcia jest sprawdzany, gdy jakakolwiek technologia (sk | {{Achievement|it-stinks-and-they-dont-like-it}}
    11 KB (1,329 words) - 21:05, 26 October 2024
  • * Removed the iron working research * Decreased the unit count for automation research (15->10).
    18 KB (2,681 words) - 14:48, 24 September 2023
  • == Energy costs and modules == ...ill be used as-is for producing solid fuel. Light oil is not cracked since it takes twice as much petroleum gas to make one solid fuel.
    25 KB (3,001 words) - 11:11, 13 July 2021
  • ...le, 1 water pump is more than sufficient for even large reactor setups and it is now simple to automate nuclear power production control without any tank ...change. It's a great solution for middle- to end-game power generation and it works well in combination with other power generation techniques.
    18 KB (2,896 words) - 20:56, 25 October 2024
  • ...'[[#Armor|armure de puissance]], [[Archive:Character_logistic_trash_slots_(research)/fr|emplacements de corbeille logistique]], ni la [[#Quickbar|barre rapide] ...he sort of action required thousands of times over the course of a game, ''it is heavily recommended to craft an [[iron axe]] as the first action the pla
    13 KB (2,001 words) - 10:29, 4 October 2024
  • :''For the research see [[Railway (research)]]'' ...ork can be complicated and requires a large amount of resources and space, it is faster and more efficient than [[Belt transport system|belts]] and [[Log
    16 KB (2,647 words) - 13:11, 15 April 2024
  • ** Change the way it works * Research Revolution
    7 KB (896 words) - 18:58, 24 September 2023
  • Note, that we also updated the scenario pack to version 0.9.7 so it is now compatible with current version. * Belt to be deconstructed doesn't accept new items, so it can be deconstructed.
    25 KB (3,880 words) - 14:48, 24 September 2023
  • | Chaotic. When jammed it can happen that the most important items are unreachable in the air. ...er long distance. Best used in main factory area for complex products like modules and advanced circuits. Also best used for products needed in smaller quanti
    13 KB (2,172 words) - 15:59, 19 January 2021
  • ...ered (blank) to remove all entities or tiles within its selection area, or it can be filtered to specific targets. ...25px]] ) in the [[shortcut bar]]. (Available once [[Construction robotics (research)|construction robotics]] is researched in at least one game.)
    17 KB (2,686 words) - 16:04, 6 June 2024
  • ...d to one of these planets; artillery, cliff explosives, spidertron, tier 3 modules, and some personal equipment are in this list. * The expansion will come with five hours of new music, some of it recorded using a live orchestra. [https://www.factorio.com/blog/post/fff-40
    37 KB (5,760 words) - 16:36, 18 October 2024
  • * Fixed that the Golem, Watch your step and doing it right didn't activate from steam cloud on new factorio installation. * Fixed that unclosable character window was opened when it was ordered to open exactly at the same tick when the character died. ([htt
    80 KB (11,528 words) - 14:46, 24 September 2023
  • * Fixed that it wasn't possible to use the for message confirmation for something else at t * Fixed that it wasn't possible to insert ammo into tank ammo slots from cursor.
    57 KB (8,673 words) - 14:46, 24 September 2023
  • ...t*load*downloaded*map", the cause of the error wasn't displayed because of it. ([https://forums.factorio.com/22169 more]) ...e to "Limit the inventory part to be filled by machines.", so it is clear, it limits only input, but not output.
    100 KB (14,717 words) - 14:46, 24 September 2023
  • Please don't waste your time updating this page, User:Gangsir can do it automatically. ...igration that was supposed to fix rollingStockCounts on rails and it broke it instead.
    132 KB (18,979 words) - 14:46, 24 September 2023

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