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  • ...o [[petroleum gas]], or used to create [[solid fuel]] and [[rocket fuel]]. It can also be used as ammo in [[flamethrower turret]]s.
    1 KB (144 words) - 08:35, 28 June 2023
  • ...scenario is the same as the basic game, where the objective is to launch a rocket. ...from the save, turning it into a normal save. Do this at your own risk, as it may break the save depending on how intertwined the scenario is with the sa
    4 KB (696 words) - 20:36, 13 November 2023
  • | you-are-doing-it-right = You are doing it right | it-stinks-and-they-dont-like-it = It stinks and they dont like it
    5 KB (503 words) - 14:26, 25 November 2022
  • ...modding interface additions, or minor tweaks can happen, but that's about it. [https://factorio.com/blog/post/fff-365] ...significantly rebalance the tech tree, making it possible to research the rocket silo using chemical science and limiting certain technologies behind scienc
    3 KB (396 words) - 19:02, 28 December 2023
  • ...spidertron]], are the three non-rail vehicles in Factorio. In multiplayer, it is possible for a [[player]] to enter a tank alongside another player. The ...killed. Tanks will change color based on the color of the player who drove it last.
    6 KB (896 words) - 16:56, 29 October 2021
  • ...istic science pack and one military science pack to begin researching, but it needs this to be input into labs a total of '''100''' times, raising the re Why 100 times and not 300? Is this an error or should it be fixed?
    7 KB (915 words) - 13:28, 1 March 2023
  • The table below was generated using a script reading raw game data. It is not complete as the [[Template:Icon|icon template]] is extremely ineffic ...of time to compute, this page took 8 seconds of CPU time. The parser says it used 37 expensive parser functions.
    3 KB (312 words) - 23:46, 20 July 2017
  • ...gory)? In my opinion, I think it maybe might look better because right now it takes up so much extra space? I know nothing about UX! >.> ...anks for the amazingly quick response and the effort you put into checking it out though! This wiki is awesome because of you :D I'll try to read more in
    3 KB (468 words) - 10:06, 27 January 2019
  • Il '''Carburante''' può essere usato per far funzionare le [[Burner devices/it|strutture a combustione]]. Ogni carburante produce una diversa quantità di | {{imagelink|Solid fuel}} || 25 MJ || 20 MJ per 1 unità di [[Crude oil/it|Petrolio]]¹ || 120% || 272.2 km/h
    2 KB (330 words) - 19:12, 28 March 2018
  • '''Concrete''' is an ingredient utilized for [[Rocket_silo|rocket silos]], [[Refined_concrete|refined concrete]], [[Artillery_turret|artiller ...eased by using {{Keybinding|numplus}} and {{Keybinding|numminus}}. Placing it over another type of path automatically mines the previous path.
    2 KB (196 words) - 18:52, 16 March 2022
  • ...alth by using an attack, such as a gun firing at it, or a biter chewing on it. An entity's resistances will define exactly how much damage the entity wil | Explosion || [[Rocket|Rockets]], [[Explosive rocket|Explosive Rockets]], [[Grenade]], [[Cluster grenade]], [[Artillery shell]],
    5 KB (740 words) - 11:45, 18 May 2024
  • ## Removing an entity from the world, returning it to your inventory (Default: Hold RMB) ...the sort of action required thousands of times over the course of a game, it is heavily recommended to craft an iron axe as your first action in the gam
    8 KB (1,266 words) - 19:23, 21 July 2017
  • | {{imagelink|Rocket fuel}} || 100 MJ || 0.8 MJ per unit of [[crude oil]]<sup>2</sup> || 1 GJ || ...l type can only be used in a [[nuclear reactor]]. Unlike other fuel types, it cannot be placed into standard burners.
    3 KB (473 words) - 19:08, 24 September 2023
  • ...n Factorio; the others being the [[tank]] and the [[spidertron]]. Although it requires fuel, driving a car is much faster than running, letting the playe ...and its contents. If the car is destroyed, its inventory is destroyed with it, though the player gets ejected and not killed.
    5 KB (776 words) - 10:19, 2 October 2023
  • * <span style="color:#66CC66"> If used with productivity modules, it can increase the efficiency of the machine in terms of items produced per j ...imply speed up the bar. Each time the machine finishes crafting the recipe it is set to, an amount is added to the bar equal to the percentages of the pr
    9 KB (1,363 words) - 08:41, 5 August 2021
  • ...io]] sharing the common Freeplay goal of surviving long enough to launch a rocket, but with a faster start and heightened threat from [[Enemies#Creatures|bit ...cs]]. Killed players can respawn. The scenario is only lost if the central rocket silo is destroyed.
    8 KB (1,165 words) - 13:29, 16 December 2023
  • | 10 || [[Roboport]], [[rocket fuel]], [[artillery turret]], [[atomic bomb]], [[low density structure]]. ...sent to allow stacking up to 2 [[Rocket|rockets]]' worth of packs in the [[rocket silo]]'s single output slot.
    7 KB (1,002 words) - 19:33, 26 January 2024
  • ...ter the locomotive's acceleration and top speed will be. [[Solid fuel]], [[rocket fuel]] and [[nuclear fuel]] will give +20%, +80% and +150% acceleration res ...for it requires [[Assembling machine|automated construction]] to build, so it cannot be built from raw materials by hand. The color of the locomotive can
    8 KB (1,153 words) - 19:54, 7 February 2024
  • ...measurement. Entity sizes are defined in terms of tiles; for example the [[rocket silo]] - the largest entity in the game - is 9 tiles wide and 9 tiles high, * It takes about 1 minutes and 52 seconds for a player to run 1000 tiles without
    5 KB (743 words) - 19:05, 24 September 2023
  • ...rio.com/index.php?title=Chemical%20science%20pack/it Chemical science pack/it] ...ctorio.com/index.php?title=Special:WhatLinksHere/Chemical%20science%20pack/it 36]
    132 KB (18,485 words) - 11:00, 24 May 2024

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