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  • | 2 slots = 2 Espaços | Mining power = Poder de mineração
    26 KB (3,844 words) - 21:34, 4 December 2023
  • | Mining power = Siła wydobywcza | Power output = Wytworzona moc
    48 KB (6,037 words) - 12:53, 11 February 2024
  • |expanding it = переведя её | Power input = Максимальный вход
    59 KB (2,558 words) - 14:30, 25 November 2022
  • | 2 slots = 2 Plätze | Mining power = Abbaukraft
    38 KB (5,036 words) - 14:30, 25 November 2022
  • ...out the upcoming expansion pack '''Factorio: Space Age''' and the upcoming 2.0 version. * The planned price is $30.00 because it is "as big an addition as the whole vanilla game.". [https://factorio.com/b
    21 KB (3,258 words) - 16:39, 24 May 2024
  • | 2 slots = 2 plekken | Mining power = Mijnkracht
    29 KB (3,338 words) - 14:28, 25 November 2022
  • ;1-1, 1-2-1, 2-4, 4-8-4 y similar : Una notación abreviada algo ambigua para configuracio ; AP : Armor piercing, refers to [[piercing rounds magazine]].
    19 KB (3,068 words) - 11:07, 3 May 2021
  • ...m of the screen; type your message or command and hit '''Return''' to send it (this will also close the console). This not only closes the console, but it also hides all the recent messages/commands.
    30 KB (4,160 words) - 07:00, 1 August 2018
  • ...ed crash when using fast transfer (control click) in the demo levels 1 and 2. Note, that we also updated the scenario pack to version 0.9.7 so it is now compatible with current version.
    25 KB (3,880 words) - 14:48, 24 September 2023
  • ...m of the screen; type your message or command and hit '''Return''' to send it (this will also close the console). ...lt-clicking the map or ground will automatically insert a GPS tag and post it into the console. Shift-clicking most things with the console open will ins
    35 KB (5,000 words) - 13:18, 29 April 2024
  • ...ered (blank) to remove all entities or tiles within its selection area, or it can be filtered to specific targets. ...25px]] ) in the [[shortcut bar]]. (Available once [[Construction robotics (research)|construction robotics]] is researched in at least one game.)
    18 KB (2,686 words) - 09:28, 5 April 2021
  • * Fixed that the Golem, Watch your step and doing it right didn't activate from steam cloud on new factorio installation. * Fixed that unclosable character window was opened when it was ordered to open exactly at the same tick when the character died. ([htt
    80 KB (11,528 words) - 14:46, 24 September 2023
  • * Fixed that it wasn't possible to use the for message confirmation for something else at t * Fixed armor battery icon being always on top. ([https://forums.factorio.com/9284 more])
    57 KB (8,673 words) - 14:46, 24 September 2023
  • * Fixed crash in multiplayer that could happen when 2 people are editing the same train schedule. ([https://forums.factorio.com/2 ...ic network problems when mod specified irregular number as supply reach of power pole. ([https://forums.factorio.com/23524 more])
    100 KB (14,717 words) - 14:46, 24 September 2023
  • Please don't waste your time updating this page, User:Gangsir can do it automatically. ...igration that was supposed to fix rollingStockCounts on rails and it broke it instead.
    132 KB (18,979 words) - 14:46, 24 September 2023
  • ...o change links. Please see the [[User:Snowball_II/Sandbox/ru|example]]. Is it OK to create pages [[Template:ProductionNav/ru]], [[Template:CombatNav/ru]]
    106 KB (17,609 words) - 12:29, 18 May 2024
  • * Fixed that having more than 6 products didn't fit the ui, as it wasn't wrapped. ([https://forums.factorio.com/60636 more]) * The system data path is removed from the log when it's automatically uploaded by the crash reporter.
    122 KB (17,425 words) - 14:47, 24 September 2023
  • * Fixed a desync related to changing in-progress infinite research levels. ([https://forums.factorio.com/111127 more]) ...confirm could delete the wrong save if a different one was selected while it was showing. ([https://forums.factorio.com/110453 more])
    202 KB (28,497 words) - 15:29, 11 April 2024
  • * Fixed that electric energy interfaces didn't consume power correctly. ([https://forums.factorio.com/77998 more]) * Fixed game crashing in NPE if it can't find anywhere to spawn a biter. ([https://forums.factorio.com/77486 m
    237 KB (33,800 words) - 14:47, 24 September 2023
  • * Selecting first entity filter switches tile mode to never when it has the default normal mode and no filters. * Improved layering of rocket in rocket silo, so it occludes inserter hands. ([https://forums.factorio.com/83615 more])
    89 KB (12,579 words) - 14:47, 24 September 2023

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