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  • ...7 MJ</code> of energy. A heat exchanger produces 10 MJ a second, therefore it produces <code>10MJ / 0.097MJ = 103.0927835</code> steam per second. ...alculated using the energy consumption: 1 Heat exchanger consumes 10MW, so it's putting 10,000,000 joule of energy into heating water/steam per second. T
    2 KB (303 words) - 23:48, 13 September 2019
  • ...pending on the type of oil supplied to them. This bonus is multiplicative, it stacks with the bonus damage from research. ...eath sentence for almost anything in the game. An enemy unit is ignited if it is hit directly by a flame stream. Flamethrower turrets will target the clo
    3 KB (484 words) - 11:57, 3 September 2022
  • ** [[Prototype/HeatPipe]] '''heat-pipe''' ** [[Prototype/Pipe]] '''pipe'''
    9 KB (845 words) - 10:43, 21 September 2023
  • ...ore]], [[copper ore]], [[uranium ore]], [[stone]] and [[coal]], and places it in front of the output tile, on a [[transport belt|belt]] or in a machine o ...lowing multiple drills to be placed right next to each other with only one pipe input necessary to feed all of them.
    3 KB (430 words) - 14:42, 15 September 2023
  • ...]] and a pair of copper cables is crafted with a [[copper plate]]. Hence, it requires the hand-crafting of 3 items (a pair of wood, a pair of copper cab | colspan="2" | {{User:Technical_13/Template:Crafted item|Pipe|1}}
    14 KB (1,849 words) - 12:07, 28 February 2019
  • * '''Energy''' can be thought of as stored work. It is measured in joules (symbol J). * '''Work''' is the result of converting one type of energy to another. It is also measured in joules. (See the [http://en.wikipedia.org/wiki/Work_%28
    7 KB (1,201 words) - 19:00, 24 September 2023
  • {{Languages}}''Storage'' is the concept of '''storing items'''. It is not always necessary to store large quantities of items, since they are ...er, one can assure that the resource being buffered is always present when it's needed, very important for items that are slow to produce. Buffers can al
    2 KB (385 words) - 11:45, 29 September 2023
  • ...ich can be used to generate power. Unlike other forms of power generation, it is load-independent – each fuel cell will always be used completely in 20 ...re grid of reactors with no spaces between would provide maximum bonus, as it minimizes the number of reactors with unlinked sides. This setup produces <
    4 KB (704 words) - 19:37, 12 April 2024
  • ...uid" is often used to mean "liquid", but technically is not the same type. It is anything that ''flows'', and can be either a liquid or a gas. ...have noticed that the formula doesn't agree with the table for 201 pipes. It might be relevant for me to mention that I was the one who added the 201 pi
    8 KB (1,175 words) - 17:15, 18 August 2022
  • ...in una {{TransLink|Oil refinery}}. Può essere trasportato via {{TransLink|Pipe}}, {{TransLink|Barrel}} o {{TransLink|Fluid wagon}}.
    2 KB (223 words) - 09:13, 21 June 2024
  • ...he end of a deep research tree, researching it and the techs leading up to it is a significant part of the cost of winning the game. ...re required to research the rocket silo and all technologies leading up to it (with normal science cost):
    3 KB (357 words) - 17:26, 6 August 2021
  • ...ore electricity. This means the energy that was put into the steam to heat it to a higher temperature is wasted. * [[Pipe]]
    2 KB (325 words) - 11:27, 16 February 2022
  • ...change. It's a great solution for middle- to end-game power generation and it works well in combination with other power generation techniques. ...tly how nuclear power works, but don't necessarily want all the solutions. It focuses on what you should do and what you should know to get Nuclear up an
    17 KB (2,846 words) - 13:56, 15 October 2023
  • ...also referred to as "blue science") is the third tier of [[science pack]]. It is used in [[lab]]s to [[research]] advanced [[technologies]]. | || ||colspan="10"| {{Icon|Pipe|2400}} using {{Icon|Assembling machine 3|16}}
    2 KB (286 words) - 14:38, 8 April 2022
  • Electricity has to be produced before it can be transferred to consumers over the [[electric system]]. There are mul ...nd 240 solar panels - this approximation differs from optimal only in that it calls for 20 extra solar panels, which is negligible but remember that the
    6 KB (965 words) - 18:31, 19 January 2024
  • Removing & merging small insignificant subpages, to make it easier to find information. * [[User:TheWombatGuru|TheWombatGuru]] (Deleter, since only he can do it)
    6 KB (722 words) - 19:30, 2 September 2017
  • *** [[Prototype/HeatPipe]] '''heat-pipe''' *** [[Prototype/Pipe]] '''pipe'''
    23 KB (2,607 words) - 10:43, 21 September 2023
  • ...ormaliter alleen bestaan in entiteiten voor vloeistof behandeling (zoals [[pipe/nl|leiding]]en), en gebouwen die vloeistoffen als invoer of product hebben ...ndent on pressure (the difference in level between the adjacent entities), it becomes slower as pipes even their levels out. -->
    17 KB (2,712 words) - 17:23, 16 March 2018
  • ...y machine has its own internal electric capacity. When energy is produced, it is evenly distributed to all machines in the network that need electricity. * [[Fuel]]. It can be burnt to generate power.
    11 KB (1,721 words) - 23:27, 22 June 2024
  • ...efinery needs to have a recipe set (see above for available recipes). Once it is set and "alt-mode" is active, the input and output locations and the exp ...ery will stop production of all products if one product output is full, so it should be ensured that the products are transported out of the refinery; an
    12 KB (1,690 words) - 18:59, 24 September 2023

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