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  • ** Change the way it works * First part of the endgame content. ([[rocket silo|Build rocket]] and send it to space).
    7 KB (896 words) - 18:58, 24 September 2023
  • ...fluid wagons, and optionally followed by the number of tail locomotives if it's a double-headed train. In general, the smaller numbers are the number of ...nout : When your factory's machines are running slower than normal because it's not generating enough electricity.
    18 KB (2,917 words) - 19:00, 24 September 2023
  • ...ng a giant factory from the ground up and then having to refactor parts of it. ...nout : When your factory's machines are running slower than normal because it's not generating enough electricity.
    19 KB (3,068 words) - 11:07, 3 May 2021
  • |[https://wiki.factorio.com/index.php?title=Campaign&redirect=no Campaign] |[https://wiki.factorio.com/index.php?title=Special:WhatLinksHere/Campaign 5]
    169 KB (24,964 words) - 11:00, 24 May 2024
  • * Fixed crash when loading a game from the new hope campaign. * Disabled enemy expansion in campaign levels.
    18 KB (2,681 words) - 14:48, 24 September 2023
  • ...ible save corruption when roboport was destroyed while robot was repairing it. ([https://forums.factorio.com/37647 more]) * Fixed that the game crashed when it was closed while sound settings were opened.
    42 KB (6,017 words) - 14:46, 24 September 2023
  • ...y that funnels attackers into a narrow, movement-constricting area, making it more difficult for them to breach fortifications. Examples: peninsulas with ;Inventory : The ability for an entity to hold items within it. Almost all entities have inventories.
    25 KB (1,870 words) - 18:09, 4 May 2018
  • {{Achievement|it-stinks-and-they-dont-like-it}} ...pit a stream of acid at enemies which leaves behind a puddle of acid where it hits the ground. Due to the spitters' predictive aiming, the acid stream ca
    22 KB (3,224 words) - 15:45, 7 December 2023
  • * Fixed the possibility to break the scripting of the 3rd New hope campaign by fast replacing the boilers with pipe. * Fixed that it wasn't possible to use the for message confirmation for something else at t
    57 KB (8,673 words) - 14:46, 24 September 2023
  • * Polished/Updated the New hope campaign maps * Fixed the fuel inventory of the car in the New Hope campaign missions. ([https://forums.factorio.com/24923 more])
    100 KB (14,717 words) - 14:46, 24 September 2023
  • ...o change links. Please see the [[User:Snowball_II/Sandbox/ru|example]]. Is it OK to create pages [[Template:ProductionNav/ru]], [[Template:CombatNav/ru]]
    106 KB (17,609 words) - 12:29, 18 May 2024
  • * Fixed that the Golem, Watch your step and doing it right didn't activate from steam cloud on new factorio installation. * Fixed that unclosable character window was opened when it was ordered to open exactly at the same tick when the character died. ([htt
    80 KB (11,528 words) - 14:46, 24 September 2023
  • * Selecting first entity filter switches tile mode to never when it has the default normal mode and no filters. * Improved layering of rocket in rocket silo, so it occludes inserter hands. ([https://forums.factorio.com/83615 more])
    89 KB (12,579 words) - 14:47, 24 September 2023
  • Please don't waste your time updating this page, User:Gangsir can do it automatically. ...igration that was supposed to fix rollingStockCounts on rails and it broke it instead.
    132 KB (18,979 words) - 14:46, 24 September 2023
  • | You are doing it right = 그래 그렇게 하는겁니다 | It stinks and they dont like it = 이 아이들은 냄새를 싫어해요
    32 KB (1,984 words) - 14:29, 25 November 2022
  • | Campaign = Campagna | It stinks and they dont like it = Puzza e non gli piace
    31 KB (3,600 words) - 17:20, 24 March 2023
  • ...ossible to add a NEW type to Factorio, without asking the developers to do it, as these are handled in the closed-source C++ code backbone. For finding the internal name of an item/entity, locate it on the wiki and then press the small arrow in its infobox to see the intern
    84 KB (4,770 words) - 23:58, 18 May 2024
  • | Campaign = Campagne | It stinks and they dont like it = Het stinkt en dat bevalt ze niet
    29 KB (3,338 words) - 14:28, 25 November 2022
  • | Campaign = 战役 | You are doing it right = 养尊处优的包工头
    34 KB (2,554 words) - 14:30, 25 November 2022
  • * Fixed that having more than 6 products didn't fit the ui, as it wasn't wrapped. ([https://forums.factorio.com/60636 more]) * The system data path is removed from the log when it's automatically uploaded by the crash reporter.
    122 KB (17,425 words) - 14:47, 24 September 2023

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