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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Prototype/EnemySpawner#spawn decoration + (spawn_decoration)
- Prototype/Turret#spawn decoration + (spawn_decoration)
- Prototype/EnemySpawner#spawn decorations on expansion + (spawn_decorations_on_expansion)
- Prototype/Turret#spawn decorations on expansion + (spawn_decorations_on_expansion)
- Prototype/FireFlame#spawn entity + (spawn_entity)
- Prototype/UtilitySprites#spawn flag + (spawn_flag)
- Prototype/RoboportEquipment#spawn minimum + (spawn_minimum)
- Prototype/EnemySpawner#spawning cooldown + (spawning_cooldown)
- Prototype/EnemySpawner#spawning radius + (spawning_radius)
- Prototype/EnemySpawner#spawning spacing + (spawning_spacing)
- Prototype/Unit#spawning time modifier + (spawning_time_modifier)
- Prototype/FluidStream#special neutral target damage + (special_neutral_target_damage)
- Prototype/TileEffect#specular lightness + (specular_lightness)
- Prototype/TileEffect#specular threshold + (specular_threshold)
- Prototype/RepairTool#speed + (speed)
- Prototype/FlyingRobot#speed + (speed)
- Prototype/TransportBeltConnectable#speed + (speed)
- Prototype/FlyingText#speed + (speed)
- Prototype/Sound#speed + (speed)
- Prototype/UtilitySprites#speed down + (speed_down)
- Prototype/Projectile#speed modifier + (speed_modifier)
- Prototype/FlyingRobot#speed multiplier when out of energy + (speed_multiplier_when_out_of_energy)
- Prototype/UtilitySprites#speed up + (speed_up)
- Prototype/SpiderVehicle#spider engine + (spider_engine)
- Prototype/FluidStream#spine animation + (spine_animation)
- Prototype/Corpse#splash + (splash)
- Prototype/Corpse#splash render layer + (splash_render_layer)
- Prototype/Corpse#splash speed + (splash_speed)
- Prototype/UtilitySprites#spray icon + (spray_icon)
- Prototype/FireFlame#spread delay + (spread_delay)
- Prototype/FireFlame#spread delay deviation + (spread_delay_deviation)
- Prototype/Smoke#spread duration + (spread_duration)
- Prototype/TrivialSmoke#spread duration + (spread_duration)
- Prototype/SmokeWithTrigger#spread duration variation + (spread_duration_variation)
- Prototype/Sticker#spread fire entity + (spread_fire_entity)
- Prototype/Equipment#sprite + (sprite)
- Prototype/ProgrammableSpeaker#sprite + (sprite)
- Prototype/Combinator#sprites + (sprites)
- Prototype/ConstantCombinator#sprites + (sprites)
- Prototype/Inserter#stack + (stack)
- Prototype/UtilitySprites#stack inserter capacity bonus modifier constant + (stack_inserter_capacity_bonus_modifier_constant)
- Prototype/UtilitySprites#stack inserter capacity bonus modifier icon + (stack_inserter_capacity_bonus_modifier_icon)
- Prototype/Item#stack size + (stack_size)
- Prototype/Inserter#stack size bonus + (stack_size_bonus)
- Prototype/ResourceEntity#stage counts + (stage_counts)
- Prototype/ResourceEntity#stages + (stages)
- Prototype/ResourceEntity#stages effect + (stages_effect)
- Prototype/RollingStock#stand by light + (stand_by_light)
- Prototype/Beam#start + (start)
- Prototype/Beam#start light + (start_light)
- Prototype/Smoke#start scale + (start_scale)