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  • | {{Icon|Train stop}} || {{L|Train stop}} || Estações de trem podem enviar o conteúdo de um trem parado nel [[File:Virtual Signals dialog box.png|thumb|Sinais virtuais disponíveis para uso na rede de circu
    16 KB (2,758 words) - 16:16, 24 September 2023
  • ...aining mods altering damage types is used without the original mod and car/train crash happens. ...en construction robots destroyed tracks under train. Now they wait for the train to move away.
    25 KB (3,880 words) - 14:48, 24 September 2023
  • * Limited the size of a train chart tag when the map is zoomed in. ([https://forums.factorio.com/51401 mo * Changed <code>LuaEntity::train</code> to return nil if entity is not rolling stock.
    132 KB (18,979 words) - 14:46, 24 September 2023
  • | {{imagelink|Train stop}} || Stacje kolejowe mogą wysyłać do sieci sterującej zawartość ...signals cannot be sent over a network but apply special logic to multiple signals.
    18 KB (2,878 words) - 16:15, 24 September 2023
  • | {{Icon|Train stop}} || [[Train stop/de|Zughaltestelle]] || Eine Zughaltestelle kann den Inhalt eines halte [[File:Virtual Signals dialog box.png|thumb|Die im Schaltungsnetz verfügbaren virtuellen Signale]
    19 KB (2,813 words) - 20:48, 29 April 2024
  • * Fixed train driving directions when not accelerating while driving backwards. ([https:/ * Fixed inconsistent train direction when reversing in a train vehicle that is not a locomotive. ([https://forums.factorio.com/60633 more]
    122 KB (17,425 words) - 14:47, 24 September 2023
  • [[File:Virtual Signals dialog box.png|thumb|Виртуальные сигналы]]
    29 KB (404 words) - 09:00, 4 December 2020
  • * Fixed crash when opening train gui through non-locomotive while in map view in latency state. ([https://fo ...(for example) with a modded signal will no longer silently lose the modded signals on resaving the blueprint storage when the mod is not currently active.
    89 KB (12,579 words) - 14:47, 24 September 2023
  • * Fixed copying train stop settings could cause some trains to arrive. ([https://forums.factorio. * Fixed train could not advance from destination full state when a train stop placed from blueprint was built before a rail next to it. ([https://fo
    202 KB (28,497 words) - 15:29, 11 April 2024
  • ...in map editor paused vs unpaused game ticking related to enabled/disabled train stops. ([https://forums.factorio.com/77762 more]) * Fixed that accumulators wouldn't copy circuit signals correctly in some cases. ([https://forums.factorio.com/77384 more])
    237 KB (33,800 words) - 14:47, 24 September 2023
  • [[File:Virtual Signals dialog box.png|thumb|Віртуальні сигнали, доступні
    36 KB (655 words) - 15:42, 24 November 2023

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