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  • ...WIKIPEDIA:International_System_of_Units#Derived_units|SI derived unit]] so it is not used by the game. ...tiles or tiles². The unit of square tiles is often simplified into tiles. It can be assumed, that a tile has the length of 1 meter.
    6 KB (952 words) - 14:15, 15 April 2024
  • {{Achievement|it-stinks-and-they-dont-like-it}} !食人虫会被污染所吸引与激怒,因此它们会试图摧毁污染源。它们在看到玩家,[[turret/zh|防御塔]]以及[[logistic robot/zh|物流机器人]]时,会转而攻击他们。
    10 KB (165 words) - 18:53, 2 May 2023
  • *** [[Prototype/LogisticContainer]] '''logistic-container''' *** [[Prototype/CombatRobot]] '''combat-robot'''
    9 KB (845 words) - 10:43, 21 September 2023
  • ...147483647 + 10 becomes -2147483639. When entering a number in a combinator it can appear to exceed the 32 bit limit until the GUI is closed, at which poi ...stic network panel.png]] icon next to it, the device can be connected to a logistic network if in range of one, which also allows conditions to be set.
    21 KB (3,366 words) - 12:39, 4 March 2024
  • ...y placing factory pieces, or, more commonly, handed over to [[construction robot]]s for automated completion. {{Achievement|you-are-doing-it-right}}
    9 KB (1,370 words) - 05:28, 10 February 2023
  • ...spidertron]], are the three non-rail vehicles in Factorio. In multiplayer, it is possible for a [[player]] to enter a tank alongside another player. The ...killed. Tanks will change color based on the color of the player who drove it last.
    6 KB (896 words) - 16:56, 29 October 2021
  • ** Logistic trash slots ...acity bonus (research)|inserter]] and [[Worker robot cargo size (research)|robot]] stack size bonus research topics.)
    7 KB (1,002 words) - 19:33, 26 January 2024
  • This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items ...te a belt (or splits it into more) then this can be called a "fake"-bus as it ''can not'' be saturated.
    13 KB (2,231 words) - 10:02, 31 August 2020
  • ...instance of crash when player closed the container while moving away from it. * Fixed crash when player closed the container while moving away from it.
    14 KB (2,085 words) - 14:48, 24 September 2023
  • * Construction robot tile batching. ** Change the way it works
    7 KB (896 words) - 18:58, 24 September 2023
  • * Fixed the stuck assembling machines. (It affected saves where assembling machines had items inside, the order of ite * New logistic robot graphics
    5 KB (692 words) - 14:47, 24 September 2023
  • ...[ghost]]s of them elsewhere for future placement, either by [[construction robot]]s or the player. [[Blueprint]]s are essentially saved copies that can be s ...ll open the blueprint configuration screen when the selection is finished. It offers the full [[blueprint]] configuration options, such as grid snapping
    7 KB (1,168 words) - 19:20, 12 April 2024
  • ...nologies that have infinite continuations are still required (for example, it requires only first 6 levels of [[physical projectile damage (research)|phy | {{Achievement|it-stinks-and-they-dont-like-it}}
    7 KB (875 words) - 15:58, 5 May 2024
  • ** It is possible to run console commands in these games. * Fixed the \n usage (It works in the campaign translation as end-line character again)
    12 KB (1,745 words) - 14:47, 24 September 2023
  • * Fixed that logistic robots brought wrong item to requester chest occasionally. * Increased stack sizes of walls (32->64) and logistic robots (16->32).
    18 KB (2,681 words) - 14:48, 24 September 2023
  • ...ayer/ru|игрока]], чтобы транспорт автоматически восполнял нужды [[logistic robot/ru|транспортными дронами]]. ..."> "Than maybe he felt FFF was too short that week, so he made the gif and it was not touched ever since" </span> ''[https://forums.factorio.com/viewtopi
    7 KB (162 words) - 15:37, 27 November 2020
  • ...ered (blank) to remove all entities or tiles within its selection area, or it can be filtered to specific targets. ...e dropped into the player's inventory for later use. Once in the inventory it can be pinned to a [[quickbar]] slot.
    17 KB (2,686 words) - 16:04, 6 June 2024
  • ...endet werden, oder, was häufiger der Fall ist, an {{TransLink|Construction robot}} zur automatischen Fertigstellung übergeben werden. {{Achievement|you-are-doing-it-right}}
    7 KB (982 words) - 17:51, 5 March 2022
  • | Used by [[Prototype/LogisticContainer]], optional. [[#Logistic filter object]]. ...ctual point where a wire is connected to. Contains information about where it is connected to.
    17 KB (2,455 words) - 09:38, 14 May 2024
  • ...іщення частин фабрики або, що більш поширено, дати завдання [[construction robot/uk|будівельним роботам]] для автоматичної {{Achievement|you-are-doing-it-right}}
    11 KB (170 words) - 13:55, 14 February 2024

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