Upcoming features
Revision as of 17:33, 18 August 2023 by Xorimuth (talk | contribs) (→Known changes for 1.2: Added several upcoming changes mentioned by developers.)
This is a list of known information about Factorio's "one big expansion pack".
Plans
- Q: What?
- A: It is way too early to show any of the plans, and since we want to keep the iterative process of expanding things that prove to be the most fun, the plan is quite loose anyway. [1]
- Multiple people, including the modder Earendel were hired to work on the expansion pack. [2]
- As of February 2022, development is on step 4 "Connecting systems into a prototype" out of 7 total steps until release. [3]
- Friday Facts #367 shows some concept art for the expansion.
- Friday Facts #372 shows some item icons from the expansion.
- It is planned to be "as big an addition as the whole vanilla game." [4]
- The planned price is $30.00. [5]
- Will not be ready before September 2023. [6]
Known changes for 1.2
- Expensive mode gets turned into a mod. [7]
- Train stop disabling will be removed. [8]
- Improvements to controlling spidertrons. [9]
- Added the ability to use the pipette anywhere, including the crafting menu. [10]
- Added the ability to automatically remove fuel from locomotives. [11]
- Ghost pipes will visually connect to each other. [12]