Technologies
Technologies are researched in labs using science packs.
Every technology needs a certain amount of science packs per science pack type to be researched, for example the logistics 1 technology requires 20 science pack 1 to be placed in labs while the technology is selected for research.
Achievements
| Tech maniac Research all technologies.  | 
(0.15.11 - This requires at least one rank of each technology, excluding the infinite technologies. See Forum post,0.15.11 release notes. )
All technologies
This is a list of all technologies that are currently researchable in the game.
The tree of technologies:
Machines
- Advanced electronics
 - Automation
 - Effect transmission
 - Electric energy accumulators
 - Electric energy distribution 1
 - Fluid handling
 - Logistics
 - Oil processing
 - Rocket silo
 - Solar energy
 - Stack inserter
 
Military
Bonuses
- Bullet damage
 - Bullet shooting speed
 - Combat robot damage
 - Flamethrower damage
 - Follower robot count
 - Grenade damage
 - Gun turret damage
 - Inserter capacity bonus
 - Lab research speed
 - Laser turret damage
 - Laser turret shooting speed
 - Mining productivity
 - Rocket damage
 - Rocket shooting speed
 - Shotgun shell damage
 - Shotgun shell shooting speed
 - Worker robot cargo size
 - Worker robot speed
 
Player augmentation
Defense
Crafting
- Advanced material processing
 - Advanced oil processing
 - Alien technology
 - Battery
 - Concrete
 - Electronics
 - Engine
 - Explosives
 - Flammables
 - Flight
 - Landfill
 - Laser
 - Logistic system
 - Optics
 - Plastics
 - Robotics
 - Steel processing
 - Sulfur processing
 
Transportation
Armor modules
- Battery equipment
 - Discharge defense
 - Energy shield equipment
 - Exoskeleton equipment
 - Nightvision equipment
 - Personal laser defense
 - Portable fusion reactor
 - Portable solar panel
 - Personal roboport
 
Modules
Obsolete technologies
This is a list of obsolete technologies that were removed.
| Advanced chemistry | Chemistry | Iron working | Rocket defense |