In other languages: Deutsch 日本語 Русский 简体中文

Alerts: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
(category)
No edit summary
Line 1: Line 1:
{{Languages}}
{{Languages}}
[[File:steel_furnace_warning_icon.gif|right]]Alerts show small triangle icons on the right of the [[quickbar]] and play a sound unless muted. Warning icons are shown directly on a given entity. Alerts globally inform the player of the status of the factory, including missing construction material or entities being destroyed, warning icons show the status of a given entity, such as low power or ammunition.
[[File:steel_furnace_warning_icon.gif|right]]'''Alerts''' show small triangle icons on the right of the [[quickbar]] and play a sound unless muted. Warning icons are shown directly on a given entity. Alerts globally inform the player of the status of the factory, including missing construction material or entities being destroyed, warning icons show the status of a given entity, such as low power or ammunition.


Alerts last between 5 and 30 seconds depending on the type, see the table below. Alerts can be clicked to show the position of the entity which caused the alert on the map. Hovering over an alert enlarges the associated alert icons on the map and shows arrows on the screen edges that point to the positions of the entities that caused the alert.
Alerts last between 5 and 30 seconds depending on the type, see the table below. Alerts can be clicked to show the position of the entity which caused the alert on the map. Hovering over an alert enlarges the associated alert icons on the map and shows arrows on the screen edges that point to the positions of the entities that caused the alert.
Line 37: Line 37:


== List of warning icons ==
== List of warning icons ==
 
<!-- The new icons I've added... I can't tell - at this time - which is a warning and which is a temporarily alert. If you know which is which, please correct it. It is tricky making some of these happen on purpose in-game. -->
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 56: Line 56:
| [[File:Too-far-from-roboport-icon.png|64px]] || This logistic chest is outside the reach of a roboport.
| [[File:Too-far-from-roboport-icon.png|64px]] || This logistic chest is outside the reach of a roboport.
|-
|-
| [[File:asteroid-collector-path-blocked-icon.png|64px]] || This asteroid collector's range is blocked, and the arms cannot reach for asteroids.
|-
| [[File:destination-full-icon.png|64px]] || The destination is full of resources, making the offload impossible.
|-
| [[File:endangered-by-lightning.png|64px]] || The building is under threat by a lightning storm on [[Fulgora]]{{SA}}.
|-
| [[File:endangered-by-lightning-red.png|64px]] || The building is under severe threat by a lightning storm on Fulgora.
|-
| [[File:fluid-icon-red.png|64px]] || This building needs a fluid.
|-
| [[File:food-icon-red.png|64px]] || This [[captive biter spawner]] building needs [[bioflux]]{{SA}}.
|-
| [[File:nutrients-icon-red.png|64px]] || This [[biochamber]]{{SA}} building needs nutrients.
|-
| [[File:frozen-icon.png|64px]] || This building is frozen on [[Aquilo]]{{SA}}.
|-
| [[File:no-path-icon.png|64px]] || No path available.
|-
| [[File:no-platform-storage-space-icon.png|64px]] || There is no space available on the [[space platform]]{{SA}}.
|-
| [[File:no-roboport-storage-space-icon.png|64px]] || This roboport has no space available.
|-
| [[File:pipeline-disabled-icon.png|64px]] || This pipeline is disabled.
|-
| [[File:resources-depleted-icon.png|64px]] || Resources are deleted in the building's area.
|-
| [[File:unclaimed-cargo-icon.png|64px]] || The cargo is unclaimed.
|}
|}


{{C|GUI}}
{{C|GUI}}

Revision as of 19:18, 10 November 2024

Steel furnace warning icon.gif

Alerts show small triangle icons on the right of the quickbar and play a sound unless muted. Warning icons are shown directly on a given entity. Alerts globally inform the player of the status of the factory, including missing construction material or entities being destroyed, warning icons show the status of a given entity, such as low power or ammunition.

Alerts last between 5 and 30 seconds depending on the type, see the table below. Alerts can be clicked to show the position of the entity which caused the alert on the map. Hovering over an alert enlarges the associated alert icons on the map and shows arrows on the screen edges that point to the positions of the entities that caused the alert.

Configuration of alerts

Alerts can be turned on and off, and muted/unmuted using the /alerts command in the console. This command does not disable achievements. The syntax is

/alerts <enable/disable/mute/unmute> <alert type>

Available alert types are: entity_destroyed, entity_under_attack, not_enough_construction_robots, no_material_for_construction, not_enough_repair_packs, turret_fire, no_storage, train_out_of_fuel, fluid_mixing and custom.

Custom alerts are alerts that are displayed using the programmable speaker.

List of alerts

Alert Type Description Duration
Danger-icon.png entity_under_attack X objects are being damaged. 10 seconds
Destroyed-icon.png entity_destroyed X objects were destroyed. 30 seconds
No-building-material-icon.png no_material_for_construction
fluid_mixing
X objects are missing the material for construction.
X objects can't be constructed due to fluid mixing.
10 seconds
No-storage-space-icon.png no_storage Not enough logistic network storage space available. 5 seconds
Not-enough-construction-robots-icon.png not_enough_construction_robots X objects are missing construction robots. 10 seconds
Not-enough-repair-packs-icon.png not_enough_repair_packs X objects are missing repair packs. 10 seconds
Warning-icon.png turret_fire X turrets are engaged with the enemy. 5 seconds
Fuel-icon-red.png train_out_of_fuel Train out of fuel. 5 seconds

List of warning icons

Icon Description
Ammo-icon-red.png This turret is missing ammunition.
Electricity-icon-red.png This object is low on power.
Electricity-icon-unplugged.png This power-consumer is not connected to a power-generator/this power-generator is not connected to a power-consuming object.
Fuel-icon-red.png This object is missing fuel.
Logistic-delivery.png This object is missing the material for construction.
Recharge-icon.png This object's internal energy buffer is low.
Too-far-from-roboport-icon.png This logistic chest is outside the reach of a roboport.
Asteroid-collector-path-blocked-icon.png This asteroid collector's range is blocked, and the arms cannot reach for asteroids.
Destination-full-icon.png The destination is full of resources, making the offload impossible.
Endangered-by-lightning.png The building is under threat by a lightning storm on Fulgora.
Endangered-by-lightning-red.png The building is under severe threat by a lightning storm on Fulgora.
Fluid-icon-red.png This building needs a fluid.
Food-icon-red.png This captive biter spawner building needs bioflux.
Nutrients-icon-red.png This biochamber building needs nutrients.
Frozen-icon.png This building is frozen on Aquilo.
No-path-icon.png No path available.
No-platform-storage-space-icon.png There is no space available on the space platform.
No-roboport-storage-space-icon.png This roboport has no space available.
Pipeline-disabled-icon.png This pipeline is disabled.
Resources-depleted-icon.png Resources are deleted in the building's area.
Unclaimed-cargo-icon.png The cargo is unclaimed.