Prototype/DamageType: Difference between revisions

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(Note 255 instance limit)
(Migrated prototype doc to separate website)
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'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/DamageType.html https://lua-api.factorio.com/latest/prototypes/DamageType.html]
This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].
{{Prototype parent|PrototypeBase}}
{{Prototype parent|PrototypeBase}}
A damage type. This is used in the [[Damage|damage system]]. [[Damage#Damage_Types|A list of built-in damage types can be found here]]. Only 255 instances of this prototype may be defined.
A damage type. This is used in the [[Damage|damage system]]. [[Damage#Damage_Types|A list of built-in damage types can be found here]]. Only 255 instances of this prototype may be defined.

Revision as of 17:52, 16 August 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/DamageType.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Template:Prototype parent A damage type. This is used in the damage system. A list of built-in damage types can be found here. Only 255 instances of this prototype may be defined.

Template:Prototype TOC

Optional properties

Inherits all properties from PrototypeBase.

Template:Prototype property