Tile: Difference between revisions
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Tiles are used as a [[Units|unit]] for measuring area and distance. | Tiles are used as a [[Units|unit]] for measuring area and distance. | ||
A [[Chunk]] ( | A [[Chunk]] (32×32 tiles) is the next largest unit for area/distance. | ||
=== How to see tiles and chunks? === | === How to see tiles and chunks? === |
Revision as of 14:21, 31 July 2018
A tile is the smallest piece of the world map. The whole Factorio world is made out of them.
Tiles are used as a unit for measuring area and distance.
A Chunk (32×32 tiles) is the next largest unit for area/distance.
How to see tiles and chunks?
You can either
- pause the game (by default with Shift-Space) or
- you can use the Debug mode to turn the tile-layer on.
Examples
- Area covered by Radar: about 100 tiles diameter (100 tiles in each direction, bounded to the matching Chunk, read about Radar to understand this)
- Speed of a basic Transport belt: about 1.8 tiles/sec.
- It takes about 1 minutes and 52 seconds to run 1000 tiles without speed up. [1] (As a side note, this would mean that the character is a very healthy person.)
Real size of tiles
1 tile is generally assumed to be 1 square meter in size (like Minecraft). According to this discussion, this assumption seems to be true.