Fluid system: Difference between revisions
Jump to navigation
Jump to search
m (Fix link) |
(Clean-up) |
||
Line 1: | Line 1: | ||
{{Languages}} | {{Languages}} | ||
'''Liquids''' <small>(''[[Liquids#Notes|note]]'')</small> are non-solid [[items]] like water and oil. | |||
==Behavior== | |||
Liquids can only exist inside [[pipe]]s and certain buildings, meaning they cannot be carried by the player, moved using [[inserters]], or dropped on the ground. They are counted in continuous fractions, rather than discrete integers. Liquids can be silently destroyed by removing buildings or pipes, mixing types of liquid, or at the output of a [[steam engine]]. | |||
==Flow mechanics== | |||
{{Main|Liquids/Pipe physics}} | |||
All [[Liquids/Types|types of liquid]] have the same properties, like their fluidity, density, and heat capacity. | |||
==Using water to generate power== | |||
{{Main|Liquids/Hot|Electricity/Generator|Power Production}} | |||
Liquids can be used to generate power. | |||
==Oil processing== | |||
{{Main|Liquids/Oil processing}} | |||
== | ==History== | ||
Water was the first liquid to be added to the game. In [[Version0.9|v0.9]] the [[Liquids/Oil processing|oil processing]] system, and therefor new liquids, including crude oil and petroleum gas, was added. | |||
In [[Version0.9|v0.9]] the [[Liquids/Oil processing|oil processing]] system | |||
==See also== | |||
* [[Liquids/Tutorials]] | * [[Liquids/Tutorials]] | ||
* [[Liquids/Machines]] | |||
* [[Liquids/Piping]] | * [[Liquids/Piping]] | ||
* [[Liquids/Throughput]] | * [[Liquids/Throughput]] | ||
==Notes== | |||
#"Fluids" is the proper term for the concept this article is about, as it explains the properties and uses of both liquids and gases. | |||
{{C|Liquid network}} | {{C|Liquid network}} |
Revision as of 20:48, 3 April 2015
Liquids (note) are non-solid items like water and oil.
Behavior
Liquids can only exist inside pipes and certain buildings, meaning they cannot be carried by the player, moved using inserters, or dropped on the ground. They are counted in continuous fractions, rather than discrete integers. Liquids can be silently destroyed by removing buildings or pipes, mixing types of liquid, or at the output of a steam engine.
Flow mechanics
- Main article: Liquids/Pipe physics
All types of liquid have the same properties, like their fluidity, density, and heat capacity.
Using water to generate power
- Main articles: Liquids/Hot, Electricity/Generator, Power Production
Liquids can be used to generate power.
Oil processing
- Main article: Liquids/Oil processing
History
Water was the first liquid to be added to the game. In v0.9 the oil processing system, and therefor new liquids, including crude oil and petroleum gas, was added.
See also
Notes
- "Fluids" is the proper term for the concept this article is about, as it explains the properties and uses of both liquids and gases.