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| Beacon is a building that spreads the effects of inserted [[Module]]s to nearby buildings, albeit with reduced efficiency. Multiple beacons can affect a single building, even one that is full of modules.
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| As of 7.1, only [[Basic beacon]] exists.
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| == Basic beacon ==
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| Basic beacon has a 9x9 area of effect in which effects of 2 modules are shared at 50% efficiency. 50% efficiency means that 2 identical modules in the beacon have the same effect as 1 module in every affected building.
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| The beacon is a 3x3 building and consumes 480 W. When the power drops, so does the effect of the beacon. Energy consumption is independent from affected buildings - a beacon that affects no buildings still consumes 480 W, unless it has no modules inserted.
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| Beacon itself doesn't benefit from the modules inserted, so the energy cost can't be reduced.
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| With 3x3 size and 9x9 area, the maximum number of affected 3x3 buildings is 12. Alternatively, a single 3x3 building can be affected by 12 beacons.
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| [[File:factorio-beacon.png|thumb|384px|Basic beacon and 12 [[Electric furnace]]s affected by it]]
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Revision as of 11:08, 18 October 2013