User contributions for Coolthulhu
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7 June 2014
- 13:5313:53, 7 June 2014 diff hist +788 Storage tank Usage tips
4 March 2014
- 14:2314:23, 4 March 2014 diff hist +109 Logistic network reworded to avoid confusion
26 February 2014
- 05:3605:36, 26 February 2014 diff hist +48 Fuel solid fuel (no image) + changing kilo to mega
13 February 2014
- 19:4919:49, 13 February 2014 diff hist +198 Nightvision No edit summary
8 January 2014
- 11:3211:32, 8 January 2014 diff hist +85 Robots Reworded and added info about 0 energy
5 January 2014
- 14:2314:23, 5 January 2014 diff hist +28 Robotic network →No energy left
- 12:4712:47, 5 January 2014 diff hist +5 Roboport No edit summary
18 December 2013
- 10:4110:41, 18 December 2013 diff hist +217 Electric furnace No edit summary
- 10:2410:24, 18 December 2013 diff hist −4 m Tile Rephrased for clarity
4 November 2013
- 19:3319:33, 4 November 2013 diff hist +192 Energy shield Size, clarification of how it works
- 19:2619:26, 4 November 2013 diff hist +223 Portable solar panel Usage example, size
- 19:2219:22, 4 November 2013 diff hist +386 Personal laser defense How does it actually work + size in armor
- 19:1619:16, 4 November 2013 diff hist +220 Exoskeleton A bit of technical info
24 October 2013
- 00:3600:36, 24 October 2013 diff hist +1,604 Module No edit summary
20 October 2013
- 23:0623:06, 20 October 2013 diff hist +210 Electric mining drill No edit summary
- 22:4822:48, 20 October 2013 diff hist 0 m Assembling machine No edit summary
- 22:4722:47, 20 October 2013 diff hist 0 m Assembling machine assembling machine 2 also has module slots
- 22:4722:47, 20 October 2013 diff hist +30 Assembling machine 2 Module slots
- 22:4522:45, 20 October 2013 diff hist +16 Radar Defined "small area"
- 22:4322:43, 20 October 2013 diff hist +282 Car Collision basics
- 22:3222:32, 20 October 2013 diff hist +116 Archive:Smart inserter No edit summary
- 22:3022:30, 20 October 2013 diff hist +43 m Archive:Filter inserter No edit summary
18 October 2013
- 00:1900:19, 18 October 2013 diff hist +415 N Logistic network Created the page with basic info
17 October 2013
- 18:3818:38, 17 October 2013 diff hist +175 Enemies No edit summary
16 October 2013
- 15:5115:51, 16 October 2013 diff hist +1,084 N Beacon Basic beacon and beacon basics
- 15:3515:35, 16 October 2013 diff hist +177 Furnace Example with beacon
- 15:2715:27, 16 October 2013 diff hist +20 N Modules (research) Redirected page to Module
- 15:2515:25, 16 October 2013 diff hist −1 m Module forgot 1.0 productivity cost of lvl 3 module
- 15:2415:24, 16 October 2013 diff hist −88 Module Updated for 7.1
9 October 2013
- 13:5413:54, 9 October 2013 diff hist +1,215 N Logistic robot Most of the info. Needs pictures, though.
- 13:4813:48, 9 October 2013 diff hist +28 N Biter Redirected page to Enemies#Biters current
- 12:1012:10, 9 October 2013 diff hist +8 m Glossary No edit summary
8 October 2013
- 09:1309:13, 8 October 2013 diff hist +215 Enemies Reworded
5 October 2013
- 09:1209:12, 5 October 2013 diff hist +286 m Transport belts No edit summary
- 09:0409:04, 5 October 2013 diff hist +788 N Pollution Created page with "Pollution attracts Creepers to your factory. Pollution is represented as an abstract "cloud" visible on the minimap when Extended info is on (default Alt). It is produced ..."
- 08:5108:51, 5 October 2013 diff hist 0 m Main Page No edit summary
- 08:5108:51, 5 October 2013 diff hist +30 m Main Page No edit summary
- 08:4908:49, 5 October 2013 diff hist +2,155 N Module Pretty much all the info needed about modules.
- 08:0008:00, 5 October 2013 diff hist −13 Inserter Removed filter inserter, "inlined" it in smart one, updated long inserter
5 April 2013
- 07:3807:38, 5 April 2013 diff hist +99 m Inserter No edit summary