Prototype/TransportBeltConnectable: Difference between revisions
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Revision as of 17:53, 16 August 2023
The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/TransportBeltConnectablePrototype.html
This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.
Template:Prototype parent Abstract class that anything that is a belt or can connect to belts uses.
Extensions
- Prototype/LinkedBelt linked-belt
- Prototype/Loader1x1 loader-1x1
- Prototype/Loader1x2 loader
- Prototype/Splitter splitter
- Prototype/TransportBelt transport-belt
- Prototype/UndergroundBelt underground-belt
Mandatory properties
This prototype inherits all the properties from Prototype/EntityWithOwner.
Template:Prototype property
The speed of the belt (since 0.17): speed × 480 = x Items/second
The raw value is expressed as the number of tiles traveled by each item on the belt per tick, relative to the belt's maximum density - e.g. x items/second ÷ (4 items/lane × 2 lanes/belt × 60 ticks/second) = <speed> belts/tick
where a "belt" is the size of one tile. See Transport_belts/Physics for more details.
Must be a positive non-infinite number. The number is a fixed point number with 8 bits reserved for decimal precision, meaning the smallest value step is 1/2^8 = 0.00390625. In the simple case of a non-curved belt, the rate is multiples of 1.875 items / s, even though the entity tooltip may show a different rate.
Optional properties
Template:Prototype property Either this, or all of the properties below this one have to be present.
Table with the following properties:
- animation_set - RotatedAnimation - Mandatory.
- east_index - uint8 - Optional. - Default: 1
- west_index - uint8 - Optional. - Default: 2
- north_index - uint8 - Optional. - Default: 3
- south_index - uint8 - Optional. - Default: 4
- starting_south_index - uint8 - Optional. - Default: 13
- ending_south_index - uint8 - Optional. - Default: 14
- starting_west_index - uint8 - Optional. - Default: 15
- ending_west_index - uint8 - Optional. - Default: 16
- starting_north_index - uint8 - Optional. - Default: 17
- ending_north_index - uint8 - Optional. - Default: 18
- starting_east_index - uint8 - Optional. - Default: 19
- ending_east_index - uint8 - Optional. - Default: 20
- ending_patch - Sprite4Way - Optional.
- ends_with_stopper - bool - Optional. - Default: false
Template:Prototype property
Mandatory if belt_animation_set
is not present.
Template:Prototype property
Mandatory if belt_animation_set
is not present.
Template:Prototype property
Mandatory if belt_animation_set
is not present.
Template:Prototype property
Mandatory if belt_animation_set
is not present.
Template:Prototype property
Mandatory if belt_animation_set
is not present.
Template:Prototype property
Mandatory if belt_animation_set
is not present.
Template:Prototype property
Mandatory if belt_animation_set
is not present.
Template:Prototype property
Mandatory if belt_animation_set
is not present.
Template:Prototype property
Always optional. Only read if belt_animation_set
is not present.
Mandatory values
Transport belt connectables have additional requirements for the properties inherited from Prototype/Entity:
- Transport belt connectable entities must collide with "transport-belt-layer".
- Transport belt connectable entities must have collision mask that collides with itself.
- Transport belt connectable entities cannot have collision mask that collides only with tiles (must collide with entities in some way).
- Transport belt connectable entities must have collision box of an appropriate minimal size, they should occupy more than half of every tile the entity covers.
- Transport belt connectable entities cannot have the "placeable-off-grid" flag specified.