Prototype/RocketSilo: Difference between revisions

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{{Prototype parent|Prototype/AssemblingMachine}}
{{Prototype parent|Prototype/AssemblingMachine}}
A [[rocket silo]].


== Basics ==
{{Prototype TOC|rocket-silo}}
Prototype type: '''rocket-silo'''


A rocket silo. Based on [[Prototype/AssemblingMachine]].
== Mandatory properties ==
== Mandatory properties ==
This prototype inherits all the properties from [[Prototype/AssemblingMachine]].
This prototype inherits all the properties from [[Prototype/AssemblingMachine]].


=== energy_usage ===
{{Prototype property|energy_usage|[[Types/Energy|Energy]]}}
'''Type''': [[Types/Energy]]


=== active_energy_usage ===
{{Prototype property|active_energy_usage|[[Types/Energy|Energy]]}}
'''Type''': [[Types/Energy]]


=== idle_energy_usage ===
{{Prototype property|idle_energy_usage|[[Types/Energy|Energy]]}}
'''Type''': [[Types/Energy]]


=== lamp_energy_usage ===
{{Prototype property|lamp_energy_usage|[[Types/Energy|Energy]]}}
'''Type''': [[Types/Energy]]
 
=== rocket_entity ===
'''Type''': [[Types/string]]


{{Prototype property|rocket_entity|[[Types/string|string]]}}
Name of a [[Prototype/RocketSiloRocket]].
Name of a [[Prototype/RocketSiloRocket]].


=== satellite_animation ===
{{Prototype property|satellite_animation|[[Types/Animation|Animation]]}}
'''Type''': [[Types/Animation]]


=== satellite_shadow_animation ===
{{Prototype property|satellite_shadow_animation|[[Types/Animation|Animation]]}}
'''Type''': [[Types/Animation]]


=== arm_02_right_animation ===
{{Prototype property|arm_02_right_animation|[[Types/Animation|Animation]]}}
'''Type''': [[Types/Animation]]


=== arm_01_back_animation ===
{{Prototype property|arm_01_back_animation|[[Types/Animation|Animation]]}}
'''Type''': [[Types/Animation]]


=== arm_03_front_animation ===
{{Prototype property|arm_03_front_animation|[[Types/Animation|Animation]]}}
'''Type''': [[Types/Animation]]


=== shadow_sprite ===
{{Prototype property|shadow_sprite|[[Types/Sprite|Sprite]]}}
'''Type''': [[Types/Sprite]]


=== hole_sprite ===
{{Prototype property|hole_sprite|[[Types/Sprite|Sprite]]}}
'''Type''': [[Types/Sprite]]


=== hole_light_sprite ===
{{Prototype property|hole_light_sprite|[[Types/Sprite|Sprite]]}}
'''Type''': [[Types/Sprite]]


=== rocket_shadow_overlay_sprite ===
{{Prototype property|rocket_shadow_overlay_sprite|[[Types/Sprite|Sprite]]}}
'''Type''': [[Types/Sprite]]


=== rocket_glow_overlay_sprite ===
{{Prototype property|rocket_glow_overlay_sprite|[[Types/Sprite|Sprite]]}}
'''Type''': [[Types/Sprite]]


=== door_back_sprite ===
{{Prototype property|door_back_sprite|[[Types/Sprite|Sprite]]}}
'''Type''': [[Types/Sprite]]


=== door_front_sprite ===
{{Prototype property|door_front_sprite|[[Types/Sprite|Sprite]]}}
'''Type''': [[Types/Sprite]]


=== base_day_sprite ===
{{Prototype property|base_day_sprite|[[Types/Sprite|Sprite]]}}
'''Type''': [[Types/Sprite]]


=== base_front_sprite ===
{{Prototype property|base_front_sprite|[[Types/Sprite|Sprite]]}}
'''Type''': [[Types/Sprite]]


=== red_lights_back_sprites ===
{{Prototype property|red_lights_back_sprites|[[Types/Sprite|Sprite]]}}
'''Type''': [[Types/Sprite]]


=== red_lights_front_sprites ===
{{Prototype property|red_lights_front_sprites|[[Types/Sprite|Sprite]]}}
'''Type''': [[Types/Sprite]]


=== hole_clipping_box ===
{{Prototype property|hole_clipping_box|[[Types/BoundingBox|BoundingBox]]}}
'''Type''': [[Types/BoundingBox]]


=== door_back_open_offset ===
{{Prototype property|door_back_open_offset|[[Types/vector|vector]]}}
'''Type''': [[Types/vector]]


=== door_front_open_offset ===
{{Prototype property|door_front_open_offset|[[Types/vector|vector]]}}
'''Type''': [[Types/vector]]


=== silo_fade_out_start_distance ===
{{Prototype property|silo_fade_out_start_distance|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== silo_fade_out_end_distance ===
{{Prototype property|silo_fade_out_end_distance|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== times_to_blink ===
{{Prototype property|times_to_blink|[[Types/uint8|uint8]]}}
'''Type''': [[Types/uint8]]


=== light_blinking_speed ===
{{Prototype property|light_blinking_speed|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== door_opening_speed ===
{{Prototype property|door_opening_speed|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== rocket_parts_required ===
{{Prototype property|rocket_parts_required|[[Types/uint32|uint32]]}}
'''Type''': [[Types/uint32]]


== Optional properties ==
== Optional properties ==


=== base_night_sprite ===
{{Prototype property|base_night_sprite|[[Types/Sprite|Sprite]]|optional=true}}
'''Type''': [[Types/Sprite]]
 
=== base_light ===
'''Type''': [[Types/LightDefinition]]


=== base_engine_light ===
{{Prototype property|base_light|[[Types/LightDefinition|LightDefinition]]|optional=true}}
'''Type''': [[Types/LightDefinition]]


=== alarm_trigger ===
{{Prototype property|base_engine_light|[[Types/LightDefinition|LightDefinition]]|optional=true}}
'''Type''': [[Types/TriggerEffect]]


=== clamps_on_trigger ===
{{Prototype property|alarm_trigger|[[Types/TriggerEffect|TriggerEffect]]|optional=true}}
'''Type''': [[Types/TriggerEffect]]


=== clamps_off_trigger ===
{{Prototype property|clamps_on_trigger|[[Types/TriggerEffect|TriggerEffect]]|optional=true}}
'''Type''': [[Types/TriggerEffect]]


=== doors_trigger ===
{{Prototype property|clamps_off_trigger|[[Types/TriggerEffect|TriggerEffect]]|optional=true}}
'''Type''': [[Types/TriggerEffect]]


=== raise_rocket_trigger ===
{{Prototype property|doors_trigger|[[Types/TriggerEffect|TriggerEffect]]|optional=true}}
'''Type''': [[Types/TriggerEffect]]


=== rocket_result_inventory_size ===
{{Prototype property|raise_rocket_trigger|[[Types/TriggerEffect|TriggerEffect]]|optional=true}}
'''Type''': [[Types/ItemStackIndex]]


'''Default''': 0
{{Prototype property|rocket_result_inventory_size|[[Types/ItemStackIndex|ItemStackIndex]]|0|optional=true}}

Revision as of 19:58, 29 July 2019