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Armor can be crafted to reduce the amount of damage the player recieves, causing the durability to go down instead of your health.  
Armor can be crafted to reduce the amount of damage the player receives, causing the durability to go down instead of your health.  


== Armor types ==
== Armor types ==
{| class="wikitable"
{| class="wikitable"
| Item || Total raw || Resistances || Durablility || Grid size
| Item || Total raw || Resistances || Durability || Grid size
|-
|-
| {{imagelink|basic-armor|Iron armor}} || {{icon|iron-plate|40|iron_plate}} || Acid: 3/30%
| {{imagelink|basic-armor|Iron armor}} || {{icon|iron-plate|40|iron_plate}} || Acid: 3/30%

Revision as of 22:27, 20 June 2016

Armor can be crafted to reduce the amount of damage the player receives, causing the durability to go down instead of your health.

Armor types

Item Total raw Resistances Durability Grid size
Iron armor Acid: 3/30%

Explosion: 2/20%

Physical: 3/20%

1000 -
Heavy armor Acid: 5/30%

Explosion: 10/30%

Physical: 6/30%

5000 -
Basic modular armor Acid: 5/30%

Explosion: 10/30%

Physical: 6/30%

10000 5 x 5
Power armor
10
Acid: 7/30%

Explosion: 15/30%

Physical: 8/30%

15000 7 x 7
Power armor MK2
60
Acid: 10/40%

Explosion: 20/50%

Physical: 10/40%

20000 10 x 10

See also