Power armor MK2: Difference between revisions
		
		
		
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				m Processor requirements -> Raw  | 
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| Line 5: | Line 5: | ||
|gridsize     =10x10  | |gridsize     =10x10  | ||
|input        =Time, 25 + Speed module 3, 5 + Efficiency module 3, 5 + Steel Plate, 50 + Alien artifact, 50 + Processing Unit, 200  | |input        =Time, 25 + Speed module 3, 5 + Efficiency module 3, 5 + Steel Plate, 50 + Alien artifact, 50 + Processing Unit, 200  | ||
|raw          =Time,   | |raw          =Time, 49225 + Iron Plate, 14650 + Copper Plate, 26225 + Steel Plate, 50 + Alien artifact, 60 + Plastic bar, 4250 + sulfuric acid, 240.5  | ||
|technologies =Power armor 2  | |technologies =Power armor 2  | ||
|producers    =Manual + Assembling machine 2 + Assembling machine 3  | |producers    =Manual + Assembling machine 2 + Assembling machine 3  | ||
}}  | }}  | ||
Note that [[Processing unit]]s may not be built by hand and as a result Power Armor MK2 may not be built by hand from raw.  | |||
Power armor MK2 is the strongest armor in the game, providing excellent resistance, sporting high health, and having a 10 by 10 grid for modules.  | Power armor MK2 is the strongest armor in the game, providing excellent resistance, sporting high health, and having a 10 by 10 grid for modules.  | ||
Revision as of 15:44, 21 March 2016
Template:Combat Note that Processing units may not be built by hand and as a result Power Armor MK2 may not be built by hand from raw. Power armor MK2 is the strongest armor in the game, providing excellent resistance, sporting high health, and having a 10 by 10 grid for modules.
See also: