Infobox:Flamethrower turret: Difference between revisions

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Use in-game tooltip order of damage (number type, not type: number)
Tag: Undo
fixed ignition duration quality values
 
(3 intermediate revisions by 2 users not shown)
Line 5: Line 5:
|prototype-type = fluid-turret
|prototype-type = fluid-turret
|internal-name = flamethrower-turret
|internal-name = flamethrower-turret
|expensive-total-raw = Time, 32.5 + Engine unit, 5 + Iron plate, 80 + Steel plate, 30
|total-raw = Time, 32.5 + Engine unit, 5 + Iron plate, 40 + Steel plate, 30
|total-raw = Time, 32.5 + Engine unit, 5 + Iron plate, 40 + Steel plate, 30
|recipe = Time, 20 + Engine unit, 5 + Iron gear wheel, 15 + Pipe, 10 + Steel plate, 30
|recipe = Time, 20 + Engine unit, 5 + Iron gear wheel, 15 + Pipe, 10 + Steel plate, 30
|health = 1400
|health = {{Quality|1400|1820|2240|2660|3500}}
|stack-size=50
|stack-size=50
|category = Combat
|category = Combat
Line 20: Line 19:
|fluid-storage-volume = {{Translation|Fuel buffer}}: 100<br>{{Translation|Pass-through pipe}}: 100
|fluid-storage-volume = {{Translation|Fuel buffer}}: 100<br>{{Translation|Pass-through pipe}}: 100
|range = {{Translation|Minimum}}: 6<br>{{Translation|Maximum}}: 30<br>({{Translation|Limited 120° arc}})
|range = {{Translation|Minimum}}: 6<br>{{Translation|Maximum}}: 30<br>({{Translation|Limited 120° arc}})
|damage = {{Translation|Contact damage}}: 3 {{Translation|fire}}<br>{{Translation|Fire on the ground}}: 13{{Translation|/s}}&nbsp;{{Translation|fire}}<br />{{Translation|Ignited objects}}: 100{{Translation|/s}} {{Translation|fire}}
|damage = {{Translation|Contact damage}}: 3 {{Translation|fire}}<br>{{Translation|Fire on the ground}}: 13{{Translation|/s}}&nbsp;{{Translation|fire}}<br />{{Translation|Ignited objects}}: 100{{Translation|/s}} {{Translation|fire}}<br />{{Translation|Ignition duration}}: {{Quality|30|39|48|57|75}} {{Translation|seconds}}
|area-of-effect-size = 2.5
|area-of-effect-size = 2.5
|extra2 = Fire on the ground lasts 2 seconds. Area of effect size applies to igniting objects and contact damage. Objects are ignited for 30 seconds.
|extra2 = Fire on the ground lasts 2 seconds. Area of effect size applies to igniting objects and contact damage.
|producers = Assembling machine + Player
|producers = Assembling machine + Player
}}<noinclude>[[Category:Infobox page]]</noinclude>
}}<noinclude>[[Category:Infobox page]]</noinclude>

Latest revision as of 17:52, 15 February 2025

Flamethrower turret

Recipe

20
+
5
+
15
+
10
+
30
1

Total raw

32.5
+
5
+
40
+
30

Map color

Fluid storage volume

Fuel buffer: 100
Pass-through pipe: 100

Health

1400
1820 2240
2660 3500

Resistances

Fire: 0/100%

Stack size

50

Range

Minimum: 6
Maximum: 30
(Limited 120° arc)

Shooting speed

30/s

Damage

Contact damage: 3 fire
Fire on the ground: 13/s fire
Ignited objects: 100/s fire
Ignition duration:

30
39 48
57 75
seconds

Area of effect size

2.5

Ammunition

Dimensions

2×3

Fluid consumption

3/s

Mining time

0.5

Prototype type

fluid-turret

Internal name

flamethrower-turret

Required technologies

Boosting technologies

Produced by

Fire on the ground lasts 2 seconds. Area of effect size applies to igniting objects and contact damage.