Prototype/UtilitySounds: Difference between revisions

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BilkaBot (talk | contribs)
Updated styling of prototype doc migration note
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<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/UtilitySounds.html https://lua-api.factorio.com/latest/prototypes/UtilitySounds.html]
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
{{Prototype parent|PrototypeBase}}
{{Prototype parent|PrototypeBase}}
Sounds used by the game that are not specific to certain prototypes.
Sounds used by the game that are not specific to certain prototypes.
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Inherits all properties from [[PrototypeBase]].
Inherits all properties from [[PrototypeBase]].


All the sounds are mandatory properties.
All the sounds are mandatory properties.<!--


{{Prototype property/short|gui_click|[[Types/Sound|Sound]]}}
UtilitySounds.hpp: Search for <code>Utility(\w+).+"(.+)"</code>, replace with <code>{{Prototype property/short|$2|[[Types/$1|$1]]}}\n</code>
 
-->{{Prototype property/short|gui_click|[[Types/Sound|Sound]]}}
{{Prototype property/short|list_box_click|[[Types/Sound|Sound]]}}
{{Prototype property/short|list_box_click|[[Types/Sound|Sound]]}}
{{Prototype property/short|build_small|[[Types/Sound|Sound]]}}
{{Prototype property/short|build_small|[[Types/Sound|Sound]]}}
{{Prototype property/short|build_medium|[[Types/Sound|Sound]]}}
{{Prototype property/short|build_medium|[[Types/Sound|Sound]]}}
{{Prototype property/short|build_large|[[Types/Sound|Sound]]}}
{{Prototype property/short|build_large|[[Types/Sound|Sound]]}}
{{Prototype property/short|cannot_build|[[Types/Sound|Sound]]}}
{{Prototype property/short|build_blueprint_small|[[Types/Sound|Sound]]}}
{{Prototype property/short|build_blueprint_small|[[Types/Sound|Sound]]}}
{{Prototype property/short|build_blueprint_medium|[[Types/Sound|Sound]]}}
{{Prototype property/short|build_blueprint_medium|[[Types/Sound|Sound]]}}
{{Prototype property/short|build_blueprint_large|[[Types/Sound|Sound]]}}
{{Prototype property/short|build_blueprint_large|[[Types/Sound|Sound]]}}
{{Prototype property/short|cannot_build|[[Types/Sound|Sound]]}}
{{Prototype property/short|deconstruct_small|[[Types/Sound|Sound]]}}
{{Prototype property/short|deconstruct_small|[[Types/Sound|Sound]]}}
{{Prototype property/short|deconstruct_medium|[[Types/Sound|Sound]]}}
{{Prototype property/short|deconstruct_medium|[[Types/Sound|Sound]]}}
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{{Prototype property/short|rotated_medium|[[Types/Sound|Sound]]}}
{{Prototype property/short|rotated_medium|[[Types/Sound|Sound]]}}
{{Prototype property/short|rotated_big|[[Types/Sound|Sound]]}}
{{Prototype property/short|rotated_big|[[Types/Sound|Sound]]}}
{{Prototype property/short|axe_mining_ore|[[Types/Sound|Sound]]}}
{{Prototype property/short|mining_wood|[[Types/Sound|Sound]]}}
{{Prototype property/short|axe_fighting|[[Types/Sound|Sound]]}}
{{Prototype property/short|alert_destroyed|[[Types/Sound|Sound]]}}
{{Prototype property/short|alert_destroyed|[[Types/Sound|Sound]]}}
{{Prototype property/short|console_message|[[Types/Sound|Sound]]}}
{{Prototype property/short|console_message|[[Types/Sound|Sound]]}}
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{{Prototype property/short|game_lost|[[Types/Sound|Sound]]}}
{{Prototype property/short|game_lost|[[Types/Sound|Sound]]}}
{{Prototype property/short|game_won|[[Types/Sound|Sound]]}}
{{Prototype property/short|game_won|[[Types/Sound|Sound]]}}
{{Prototype property/short|metal_walking_sound|[[Types/Sound|Sound]]}}
{{Prototype property/short|research_completed|[[Types/Sound|Sound]]}}
{{Prototype property/short|research_completed|[[Types/Sound|Sound]]}}
{{Prototype property/short|default_manual_repair|[[Types/Sound|Sound]]}}
{{Prototype property/short|crafting_finished|[[Types/Sound|Sound]]}}
{{Prototype property/short|crafting_finished|[[Types/Sound|Sound]]}}
{{Prototype property/short|inventory_click|[[Types/Sound|Sound]]}}
{{Prototype property/short|inventory_click|[[Types/Sound|Sound]]}}
Line 39: Line 52:
{{Prototype property/short|armor_remove|[[Types/Sound|Sound]]}}
{{Prototype property/short|armor_remove|[[Types/Sound|Sound]]}}
{{Prototype property/short|achievement_unlocked|[[Types/Sound|Sound]]}}
{{Prototype property/short|achievement_unlocked|[[Types/Sound|Sound]]}}
{{Prototype property/short|axe_mining_ore|[[Types/Sound|Sound]]}}
{{Prototype property/short|mining_wood|[[Types/Sound|Sound]]}}
{{Prototype property/short|axe_fighting|[[Types/Sound|Sound]]}}
{{Prototype property/short|metal_walking_sound|[[Types/Sound|Sound]]}}
{{Prototype property/short|default_manual_repair|[[Types/Sound|Sound]]}}
{{Prototype property/short|wire_connect_pole|[[Types/Sound|Sound]]}}
{{Prototype property/short|wire_connect_pole|[[Types/Sound|Sound]]}}
{{Prototype property/short|wire_disconnect|[[Types/Sound|Sound]]}}
{{Prototype property/short|wire_disconnect|[[Types/Sound|Sound]]}}
Line 51: Line 59:
{{Prototype property/short|switch_gun|[[Types/Sound|Sound]]}}
{{Prototype property/short|switch_gun|[[Types/Sound|Sound]]}}
{{Prototype property/short|picked_up_item|[[Types/Sound|Sound]]}}
{{Prototype property/short|picked_up_item|[[Types/Sound|Sound]]}}
{{Prototype property/short|blueprint_selection_ended|[[Types/Sound|Sound]]}}
{{Prototype property/short|blueprint_selection_started|[[Types/Sound|Sound]]}}
{{Prototype property/short|deconstruction_selection_started|[[Types/Sound|Sound]]}}
{{Prototype property/short|deconstruction_selection_ended|[[Types/Sound|Sound]]}}
{{Prototype property/short|cancel_deconstruction_selection_started|[[Types/Sound|Sound]]}}
{{Prototype property/short|cancel_deconstruction_selection_ended|[[Types/Sound|Sound]]}}
{{Prototype property/short|upgrade_selection_started|[[Types/Sound|Sound]]}}
{{Prototype property/short|upgrade_selection_ended|[[Types/Sound|Sound]]}}
{{Prototype property/short|copy_activated|[[Types/Sound|Sound]]}}
{{Prototype property/short|cut_activated|[[Types/Sound|Sound]]}}
{{Prototype property/short|paste_activated|[[Types/Sound|Sound]]}}
{{Prototype property/short|item_deleted|[[Types/Sound|Sound]]}}
{{Prototype property/short|entity_settings_pasted|[[Types/Sound|Sound]]}}
{{Prototype property/short|entity_settings_copied|[[Types/Sound|Sound]]}}
{{Prototype property/short|item_spawned|[[Types/Sound|Sound]]}}
{{Prototype property/short|confirm|[[Types/Sound|Sound]]}}
{{Prototype property/short|undo|[[Types/Sound|Sound]]}}
{{Prototype property/short|drop_item|[[Types/Sound|Sound]]}}
{{Prototype property/short|rail_plan_start|[[Types/Sound|Sound]]}}

Revision as of 10:43, 21 September 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/UtilitySounds.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Template:Prototype parent Sounds used by the game that are not specific to certain prototypes.

Template:Prototype TOC

Mandatory properties

Inherits all properties from PrototypeBase.

All the sounds are mandatory properties.Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short Template:Prototype property/short