Infobox:Explosive cannon shell: Difference between revisions

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Use in-game tooltip order of damage (number type, not type: number). Game uses "Piercing Power" so we must use the same
BilkaBot (talk | contribs)
Updated required-technologies to 1.1.0.
Line 12: Line 12:
|damage-bonus  ={{Translation|Piercing Power}}: 100
|damage-bonus  ={{Translation|Piercing Power}}: 100
|recipe = Time, 8 + Explosives, 2 + Plastic bar, 2 + Steel plate, 2
|recipe = Time, 8 + Explosives, 2 + Plastic bar, 2 + Steel plate, 2
|required-technologies = Tanks
|required-technologies = Tank
|boosting-technologies    = Physical projectile damage + Weapon shooting speed
|boosting-technologies    = Physical projectile damage + Weapon shooting speed
|producers = Assembling machine + Player
|producers = Assembling machine + Player
|consumers = Artillery shell + Explosive uranium cannon shell
|consumers = Artillery shell + Explosive uranium cannon shell
}}<noinclude>[[Category:Infobox page]]</noinclude>
}}<noinclude>[[Category:Infobox page]]</noinclude>

Revision as of 20:41, 23 November 2020

Explosive cannon shell

Recipe

8
+
2
+
2
+
2
1

Total raw

8
+
2
+
2
+
2

Stack size

200

Range

30

Damage

Impact: 180 physical
Area of effect: 300 explosion

Damage bonus

Piercing Power: 100

Area of effect size

4

Used as ammunition by

Prototype type

ammo

Internal name

explosive-cannon-shell

Required technologies

Boosting technologies

Produced by

Consumed by