Prototype/Turret: Difference between revisions
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{{Prototype property|alert_when_attacking|[[Types/bool|bool]]|true|optional=true}} | {{Prototype property|alert_when_attacking|[[Types/bool|bool]]|true|optional=true}} | ||
{{Prototype property|spawn_decorations_on_expansion|[[Types/bool|bool]]|false|optional=true}} | |||
Whether <code>spawn_decoration</code> should be spawned when enemies [[Enemies#Expansions|expand]]. | |||
{{Prototype property|spawn_decoration|[[Types/CreateDecorativesTriggerEffectItem|CreateDecorativesTriggerEffectItem]] or [[Types/table|table]] of [[Types/CreateDecorativesTriggerEffectItem|CreateDecorativesTriggerEffectItem]]|optional=true}} | |||
A single [[Types/CreateDecorativesTriggerEffectItem|CreateDecorativesTriggerEffectItem]] or an array of them. Decoratives to be created when the spawner is created by the [[map generator]]. Placed when enemies expand if <code>spawn_decorations_on_expansion</code> is set to true. |
Revision as of 11:21, 8 September 2020
Template:Prototype parent A turret that needs no extra ammunition. See the extensions for turrets that need some kind of ammunition.
Extensions
- Prototype/AmmoTurret ammo-turret
- Prototype/ElectricTurret electric-turret
- Prototype/FluidTurret fluid-turret
Mandatory properties
This prototype inherits all the properties from Prototype/EntityWithHealth.
Template:Prototype property Requires ammo_type in attack_parameters.
Optional properties
Template:Prototype property The name of an entity. Note that this overrides how EntityWithHealth loads the corpse, forcing it to be a string instead of an array of strings.
Template:Prototype property
The intensity of light in the form of energy_glow_animation
drawn on top of energy_glow_animation
.
Template:Prototype property
Whether spawn_decoration
should be spawned when enemies expand.
Template:Prototype property
A single CreateDecorativesTriggerEffectItem or an array of them. Decoratives to be created when the spawner is created by the map generator. Placed when enemies expand if spawn_decorations_on_expansion
is set to true.