Mining: Difference between revisions
m (Readded "other mining drills" since that is important to know for setups where two coal miners face each other and fuel each other) Tag: Undo |
SyntaxTerror (talk | contribs) (I wasn't aware that burner drill to burner drill was possible in the case of coal, I added a picture to illustrate it (put in a gallery that adapts better to user's screen)) |
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Unlike most other equipment, mining drills will output resources directly without the need of [[inserter]]s. This includes [[transport belts]], [[chests]], other mining drills, [[furnace]]s, [[assembling machine]]s, etc. | Unlike most other equipment, mining drills will output resources directly without the need of [[inserter]]s. This includes [[transport belts]], [[chests]], other mining drills, [[furnace]]s, [[assembling machine]]s, etc. | ||
<div text align=center> | |||
<gallery> | |||
File:Burner drill to chest.png|Burner drill to chest | |||
File:Burner drill to furnace.png|Burner drill to furnace | |||
File:Burner drill to burner drill.png|Burner drill to burner drill | |||
</gallery> | |||
</div> | |||
{{C|Resource extraction}} | {{C|Resource extraction}} |
Revision as of 11:05, 7 August 2020
Mining is used to extract resources from the world. Mining drills are the first step to automating manufacture, although most resources have to be smelted in a furnace for further usage.
Mining speed formula
The rate at which resources are produced is given by:
Mining speed / Mining time = Production rate (in resource/sec)
To calculate the time needed for one resource-item use this formula:
Mining time / Mining speed = Seconds for one resource item
Mining speed is a function of the miner while mining time is a function of the metal or mineral you are currently mining (you can place a miner over a mixed field).
Mining by hand
When mining by hand, the formula is modified slightly:
(1 + Mining Speed Modifier) * .5 / Mining time = Production rate (in resource/sec)
Infinite resources
The output of the unmodified resource is the percentage yield of the tile currently used by the miner.
Output of unmodified field * ( Number of modules in miner * Bonus from module ) + Output of unmodified field * ( Number of beacons * ( Number of modules * Distribution efficiency ) * Bonus from module + Productivity research bonus + 1 ) = Raw output per second
(Raw output per second * Mining speed) / Mining time = Production rate (in resource/sec)
The mining drill or pumpjack will sum the production rate of all tiles below it and show that value in the tooltip.
Drill types
Item | Total raw | Mining speed | Mining power | Covered area | Max health | Pollution |
---|---|---|---|---|---|---|
Player | - | 0.5 | - | 1 × 1 | 250 | - |
Burner mining drill | 0.25 | 150 kW (burner) | 2 × 2 | 150 | 12/m | |
Electric mining drill | 0.5 | 90 kW (electric) | 5 × 5 | 300 | 10/m |
Note, that the Burner mining drill covers exactly its size (2×2, the covered area is also 2×2), while the Electric mining drill is one tile bigger (size is 3×3, but covered area is 5×5).
Mining drills can only be placed on resources.
Output
Resource | Burner M. Drill | Electric M. Drill | |
---|---|---|---|
Speed: 0.25 | Speed: 0.5 | ||
Iron | Time: 1 | ||
Copper | Time: 1 | ||
Coal | Time: 1 | ||
Stone | Time: 1 | ||
Uranium | Time: 2 |
The above figures are modified by Mining productivity technology, which adds to any bonus from productivity modules.
Unlike most other equipment, mining drills will output resources directly without the need of inserters. This includes transport belts, chests, other mining drills, furnaces, assembling machines, etc.