Prototype/Vehicle: Difference between revisions

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{{Prototype property|terrain_friction_modifier|[[Types/float|float]]|1|optional=true}}
{{Prototype property|terrain_friction_modifier|[[Types/float|float]]|1|optional=true}}
Must be in the [0, 1] interval.
Must be in the [0, 1] interval.


{{Prototype property|sound_minimum_speed|[[Types/double|double]]|1 / 60.0|optional=true}}
{{Prototype property|sound_minimum_speed|[[Types/double|double]]|1 / 60.0|optional=true}}

Revision as of 20:57, 5 August 2019

Template:Prototype parent Abstract base of all vehicles.

Template:Prototype TOC

Extensions

Mandatory properties

This prototype inherits all the properties from Prototype/EntityWithHealth.

Template:Prototype property Must be positive. Weight of the entity used for physics calculation when car hits something.

Template:Prototype property Two different ways to set braking force. At least one must exist. Must be positive.

Template:Prototype property Two different ways to set friction force. At least one must exist. Must be positive.

Template:Prototype property

Optional properties

Template:Prototype property Must be in the [0, 1] interval.

Template:Prototype property Must be positive.

Template:Prototype property

Template:Prototype property

Template:Prototype property

Template:Prototype property The name of the equipment grid this vehicle has.

Template:Prototype property

Template:Prototype property