Prototype/Market: Difference between revisions
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{{Prototype parent|Prototype/EntityWithHealth}} | {{Prototype parent|Prototype/EntityWithHealth}} | ||
Offers can be added to a market and they are shown when opening the entity. Offers allow to spend items to get research bonuses or items. | |||
{{Prototype TOC|market}} | |||
Prototype | |||
== Mandatory properties == | == Mandatory properties == | ||
This prototype inherits all the properties from [[Prototype/EntityWithHealth]]. | This prototype inherits all the properties from [[Prototype/EntityWithHealth]]. | ||
{{Prototype property|picture|[[Types/Sprite|Sprite]]}} | |||
== Optional properties == | == Optional properties == | ||
{{Prototype property|allow_access_to_all_forces|[[Types/bool|bool]]|true|optional=true}} | |||
Whether all forces are allowed to open this market. | Whether all forces are allowed to open this market. |
Revision as of 16:42, 5 August 2019
Prototype definitions » PrototypeBase » Prototype/Entity » Prototype/EntityWithHealth » Prototype/EntityWithOwner » Prototype/Market
Offers can be added to a market and they are shown when opening the entity. Offers allow to spend items to get research bonuses or items.
Mandatory properties
This prototype inherits all the properties from Prototype/EntityWithHealth.
picture
Type: Sprite
Optional properties
allow_access_to_all_forces
Type: bool
Default: true
Whether all forces are allowed to open this market.