Armor: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{Languages}} | {{Languages}} | ||
Armor can be crafted to reduce the amount of damage the player | Armor can be crafted to reduce the amount of damage the player receives, causing the durability to go down instead of your health. | ||
== Armor types == | == Armor types == | ||
{| class="wikitable" | {| class="wikitable" | ||
| Item || Total raw || Resistances || | | Item || Total raw || Resistances || Durability || Grid size | ||
|- | |- | ||
| {{imagelink|basic-armor|Iron armor}} || {{icon|iron-plate|40|iron_plate}} || Acid: 3/30% | | {{imagelink|basic-armor|Iron armor}} || {{icon|iron-plate|40|iron_plate}} || Acid: 3/30% |
Revision as of 22:27, 20 June 2016
Armor can be crafted to reduce the amount of damage the player receives, causing the durability to go down instead of your health.
Armor types
Item | Total raw | Resistances | Durability | Grid size |
Iron armor | Acid: 3/30%
Explosion: 2/20% Physical: 3/20% |
1000 | - | |
Heavy armor | Acid: 5/30%
Explosion: 10/30% Physical: 6/30% |
5000 | - | |
Basic modular armor | Acid: 5/30%
Explosion: 10/30% Physical: 6/30% |
10000 | 5 x 5 | |
Power armor | Acid: 7/30%
Explosion: 15/30% Physical: 8/30% |
15000 | 7 x 7 | |
Power armor MK2 | Acid: 10/40%
Explosion: 20/50% Physical: 10/40% |
20000 | 10 x 10 |