Land mine: Difference between revisions
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{{Languages}} | {{Languages}} | ||
{{Combat | {{Combat | ||
|health =15 | |||
|damage =40 (explosive) | |||
|aoesize =6 | |||
|health=15 | |input =time, 5 + steel plate + explosives, 2 | ||
|technologies =land mines | |||
|boosttechs = | |||
|producers =manual + assembling machine | |||
|damage=40 (explosive) | |||
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|technologies= | |||
|boosttechs= | |||
|producers= | |||
}} | }} | ||
[[File:land-mine-example-1.png|thumb|256px]] | [[File:land-mine-example-1.png|thumb|256px]] | ||
Land mines are the only passive defense system. The placement of | Land mines are the only passive defense system. The placement of landmines is not bound to the "square" raster, they can be placed "free". A land mine does enough damage to kill a [[Enemies|biter]]. | ||
== See also == | == See also == | ||
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* [[Defense]] | * [[Defense]] | ||
[[Category: Items]] [[Category: Weapons]] [[Category: Combat]] | {{EquipNav}} | ||
[[Category:Items]] | |||
[[Category:Weapons]] | |||
[[Category:Combat]] |
Revision as of 22:44, 21 October 2015
Land mines are the only passive defense system. The placement of landmines is not bound to the "square" raster, they can be placed "free". A land mine does enough damage to kill a biter.