Armor: Difference between revisions
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== Armor types == | == Armor types == | ||
{| class="wikitable" | {| class="wikitable" | ||
| Item || Total raw || | | Item || Total raw || Resistances || Durablility || Grid size | ||
|- | |- | ||
| {{imagelink|basic-armor|Iron armor}} || {{icon|iron-plate|40|iron_plate}} || 2 | | {{imagelink|basic-armor|Iron armor}} || {{icon|iron-plate|40|iron_plate}} || Acid: 3/30% | ||
Explosion: 2/20% | |||
Physical: 3/20% | |||
|| 1000 | |||
|| - | |||
|- | |- | ||
| {{imagelink|heavy-armor|heavy_armor|Heavy armor}} || {{icon|copper-plate|100|copper_plate}} {{icon|steel-bar|50|steel_bar}} || | | {{imagelink|heavy-armor|heavy_armor|Heavy armor}} || {{icon|copper-plate|100|copper_plate}} {{icon|steel-bar|50|steel_bar}} || Acid: 5/30% | ||
Explosion: 10/30% | |||
Physical: 6/30% | |||
|| 5000 | |||
|| - | |||
|- | |||
| {{imagelink|basic-modular-armor|Basic modular armor}} || {{icon|copper-plate|477.5|Copper plate}} {{icon|iron-plate|245|Iron plate}} {{icon|steel-bar|50|Steel bar}} || Acid: 5/30% | |||
Explosion: 10/30% | |||
Physical: 6/30% | |||
|| 10000 || 5 x 5 | |||
|- | |||
| {{imagelink|power-armor|Power armor}} || {{icon|copper-plate|2.9k|Copper plate}} {{icon|iron-plate|1.5k|Iron plate}} {{icon|steel-bar|50|Steel bar}} {{icon|alien-artifact|10|Alien artifact}} || Acid: 7/30% | |||
Explosion: 15/30% | |||
Physical: 8/30% | |||
|| 15000 || 7 x 7 | |||
|- | |||
| {{imagelink|power-armor-mk2|Power armor MK2}} || {{icon|copper-plate|15k|Copper plate}} {{icon|iron-plate|7.8k|Iron plate}} {{icon|steel-bar|50|Steel bar}} {{icon|alien-artifact|60|Alien artifact}} || Acid: 10/40% | |||
Explosion: 20/50% | |||
Physical: 10/40% | |||
|| 20000 || 10 x 10 | |||
|- | |- | ||
|} | |} | ||
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== See also == | == See also == | ||
* [[Damage|Damage & resistances]] | * [[Damage|Damage & resistances]] | ||
* [[Modular armor]] | |||
[[Category: Equipment]] [[Category: Items]] [[Category: Weapons]] | [[Category: Equipment]] [[Category: Items]] [[Category: Weapons]] |
Revision as of 09:43, 23 October 2013
Armor can be crafted to reduce the amount of damage the player recieves, causing the durability to go down instead of your health.
Armor types
Item | Total raw | Resistances | Durablility | Grid size |
Iron armor | Acid: 3/30%
Explosion: 2/20% Physical: 3/20% |
1000 | - | |
Heavy armor | Acid: 5/30%
Explosion: 10/30% Physical: 6/30% |
5000 | - | |
Basic modular armor | Acid: 5/30%
Explosion: 10/30% Physical: 6/30% |
10000 | 5 x 5 | |
Power armor | Acid: 7/30%
Explosion: 15/30% Physical: 8/30% |
15000 | 7 x 7 | |
Power armor MK2 | Acid: 10/40%
Explosion: 20/50% Physical: 10/40% |
20000 | 10 x 10 |