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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Prototype/UtilityConstants#tooltip monitor edge border + (tooltip_monitor_edge_border)
- Prototype/TrainStop#top animations + (top_animations)
- Prototype/SpiderVehicle#torso bob speed + (torso_bob_speed)
- Prototype/SpiderVehicle#torso rotation speed + (torso_rotation_speed)
- Prototype/UtilitySprites#track button + (track_button)
- Prototype/ElectricPole#track coverage during build by moving + (track_coverage_during_build_by_moving)
- Prototype/Car#track particle triggers + (track_particle_triggers)
- Prototype/AmbientSound#track type + (track_type)
- Prototype/UtilitySprites#train braking force bonus modifier constant + (train_braking_force_bonus_modifier_constant)
- Prototype/UtilitySprites#train braking force bonus modifier icon + (train_braking_force_bonus_modifier_icon)
- Prototype/UtilityConstants#train button hovered tint + (train_button_hovered_tint)
- Prototype/UtilityConstants#train destination full color + (train_destination_full_color)
- Prototype/UtilityConstants#train inactivity wait condition default + (train_inactivity_wait_condition_default)
- Prototype/UtilityConstants#train no path color + (train_no_path_color)
- Prototype/UtilityConstants#train path finding + (train_path_finding)
- Prototype/UtilitySprites#train stop disabled in map view + (train_stop_disabled_in_map_view)
- Prototype/UtilitySprites#train stop full in map view + (train_stop_full_in_map_view)
- Prototype/UtilitySprites#train stop in map view + (train_stop_in_map_view)
- Prototype/UtilitySprites#train stop placement indicator + (train_stop_placement_indicator)
- Prototype/UtilityConstants#train temporary stop wait time + (train_temporary_stop_wait_time)
- Prototype/UtilityConstants#train time wait condition default + (train_time_wait_condition_default)
- Prototype/Tile#transition merges with tile + (transition_merges_with_tile)
- Prototype/Tile#transition overlay layer offset + (transition_overlay_layer_offset)
- Prototype/Tile#transitions + (transitions)
- Prototype/Tile#transitions between transitions + (transitions_between_transitions)
- Prototype/Beam#transparent start end animations + (transparent_start_end_animations)
- Prototype/UtilitySprites#trash + (trash)
- Prototype/SpiderVehicle#trash inventory size + (trash_inventory_size)
- Prototype/UtilitySprites#trash white + (trash_white)
- Prototype/FireFlame#tree dying factor + (tree_dying_factor)
- Prototype/UtilityConstants#tree leaf distortion distortion far + (tree_leaf_distortion_distortion_far)
- Prototype/UtilityConstants#tree leaf distortion distortion near + (tree_leaf_distortion_distortion_near)
- Prototype/UtilityConstants#tree leaf distortion speed far + (tree_leaf_distortion_speed_far)
- Prototype/UtilityConstants#tree leaf distortion speed near + (tree_leaf_distortion_speed_near)
- Prototype/UtilityConstants#tree leaf distortion strength far + (tree_leaf_distortion_strength_far)
- Prototype/UtilityConstants#tree leaf distortion strength near + (tree_leaf_distortion_strength_near)
- Prototype/ResourceEntity#tree removal max distance + (tree_removal_max_distance)
- Prototype/ResourceEntity#tree removal probability + (tree_removal_probability)
- Prototype/UtilityConstants#tree shadow roughness + (tree_shadow_roughness)
- Prototype/UtilityConstants#tree shadow speed + (tree_shadow_speed)
- Prototype/TipsAndTricksItem#trigger + (trigger)
- Prototype/LandMine#trigger collision mask + (trigger_collision_mask)
- Prototype/Tile#trigger effect + (trigger_effect)
- Prototype/Decorative#trigger effect + (trigger_effect)
- Prototype/LandMine#trigger force + (trigger_force)
- Prototype/LandMine#trigger radius + (trigger_radius)
- Prototype/Entity#trigger target mask + (trigger_target_mask)
- Prototype/ArtilleryTurret#turn after shooting cooldown + (turn_after_shooting_cooldown)
- Prototype/ArtilleryWagon#turn after shooting cooldown + (turn_after_shooting_cooldown)
- Prototype/Projectile#turn speed + (turn_speed)
- Prototype/Projectile#turning speed increases exponentially with projectile speed + (turning_speed_increases_exponentially_with_projectile_speed)