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  • {{:Infobox:Blueprint}}
    4 KB (94 words) - 13:07, 26 November 2018
  • {{:Infobox:Blueprint book}} ...ited amount of any of them. Also just like them, it can be stored in the [[blueprint library]] to prevent inventory space usage or for sharing purposes.
    3 KB (540 words) - 17:46, 11 March 2021
  • [[File:Blueprint_library.png|thumb|right|The blueprint library GUI.]] ...]]s, [[blueprint]]s, [[deconstruction planner]]s and [[upgrade planner]]s. It can be opened by clicking the ( [[File:blueprint_library_button.png|20px]]
    2 KB (347 words) - 18:01, 13 December 2022
  • {{:Infobox:Blueprint}}
    11 KB (561 words) - 15:15, 24 April 2024
  • ...s containing various items plus an [[upgrade planner]] and two [[blueprint book]]s.]] ...e quickbar also allows blueprints and books to be pinned directly from the blueprint library, providing quick access to these blueprints without cluttering the
    8 KB (1,218 words) - 11:36, 30 May 2023
  • ...of icons for accessing regularly used features with a simple mouse click. It is always visible at the bottom of the screen, appearing to the right of th * Initiating Undo, Cut, Copy and Paste blueprint operations.
    2 KB (321 words) - 17:56, 13 December 2022
  • {{:Infobox:Blueprint}} ...factory. Built areas can be selected for inclusion in a blueprint. When a blueprint is placed, a [[ghost]] of the layout appears on the ground. This can be use
    9 KB (1,370 words) - 05:28, 10 February 2023
  • ...panel''' is a radial menu in the [[Nintendo Switch version]] of the game. It replaces the [[quickbar]], [[shortcut bar]] and buttons above the minimap f It is open while holding {{Keybinding|L}} (left bumper). The different tabs of
    4 KB (573 words) - 09:14, 2 June 2023
  • ...ght|Preview of a blueprint string.]]This is a technical description of the blueprint string format, used to share blueprints with other users. A blueprint string is a JSON representation of the blueprint, compressed with zlib deflate using compression level 9 and then encoded us
    17 KB (2,426 words) - 22:10, 20 February 2024
  • ...[blueprint library]] and pasted later. As such, the mechanics of placing a blueprint are identical to those of pasting from a copy. ...nd trains. This makes copying a selection largely equivalent to creating a blueprint.
    7 KB (1,168 words) - 19:20, 12 April 2024
  • {{:Infobox:Blueprint}} ...pausen können in einem {{TransLink|Blueprint book}} oder einer {{TransLink|Blueprint library}} gespeichert werden, um sie zu organisieren oder gemeinsam zu nutz
    7 KB (982 words) - 17:51, 5 March 2022
  • ...h placed structures and [[ghost]]s. It can also modify the contents of a [[blueprint]]. While most commonly used to upgrade entities to their higher tier equiva ...me world is similar to the operation of the [[deconstruction planner]] and blueprint, in that the player drags a rectangular area in which the upgrade planner w
    10 KB (1,521 words) - 09:43, 28 April 2023
  • {{:Infobox:Blueprint}} Креслення можна зберігати у [[blueprint book/uk|книзі креслень]] або [[blueprint library/uk|бібліотеці креслень]], щоб запобігт
    11 KB (170 words) - 13:55, 14 February 2024
  • ...he currently selected entity and places them in your cursor. For resources it will select the fastest available mining drill. | Flip [[blueprint]] horizontal
    17 KB (2,389 words) - 19:14, 24 September 2023
  • * [[Prototype/BlueprintBook]] '''blueprint-book''' When true, this item-with-inventory will extend the inventory it sits in by default. This is a runtime property on the result item that can
    4 KB (529 words) - 10:43, 21 September 2023
  • *** [[Prototype/BlueprintBook]] '''blueprint-book''' *** [[Prototype/BlueprintItem]] '''blueprint'''
    6 KB (746 words) - 10:43, 21 September 2023
  • ...ered (blank) to remove all entities or tiles within its selection area, or it can be filtered to specific targets. ...ners, just like [[blueprint]]s, can be stored in a [[blueprint book]] or [[blueprint library]] to prevent them occupying inventory space or for organization or
    18 KB (2,686 words) - 09:28, 5 April 2021
  • ...ossible to add a NEW type to Factorio, without asking the developers to do it, as these are handled in the closed-source C++ code backbone. For finding the internal name of an item/entity, locate it on the wiki and then press the small arrow in its infobox to see the intern
    84 KB (4,767 words) - 20:37, 13 November 2023
  • ...ing upgrade planner and deconstruction planner didn't work directly in the blueprint library. ([https://forums.factorio.com/87786 more]) ...ious different operations on a shelf of a player that just joined, and his blueprint shelf meta-data hasn't be synchronized yet.
    89 KB (12,579 words) - 14:47, 24 September 2023
  • Please don't waste your time updating this page, User:Gangsir can do it automatically. * Fixed that in certain scenarios, the blueprint library wouldn't synchronise. ([https://forums.factorio.com/52634 more])
    132 KB (18,979 words) - 14:46, 24 September 2023

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