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  • Ammo includes all items that can be used by weapons in Factorio. It is consumed on fire of the weapon. Some ammo lasts longer than others. * {{imagelink|Cannon shell}}
    920 bytes (102 words) - 14:31, 19 March 2021
  • {{Languages}}{{:Infobox:Artillery shell}} ...is shown on the map and explores every chunk as it travels to its target. It deals enough damage to destroy any [[enemies|enemy]] nest or worm in one sh
    833 bytes (126 words) - 12:04, 3 December 2018
  • {{Languages}}{{:Infobox:Artillery turret}} ...c defense structure added in game version 0.16. It fires [[Artillery shell|artillery shells]], relatively slow-moving projectiles that explore chunks of terrain
    4 KB (611 words) - 01:44, 1 March 2021
  • {{Languages}}{{:Infobox:Artillery wagon}} ...mounting a rail cannon that can be added to a train. It fires [[artillery shell]]s, relatively slow-moving projectiles that explore chunks of terrain they
    7 KB (1,085 words) - 21:28, 9 April 2024
  • ...artillery shell [[artillery shell range (research)|range]] and [[artillery shell shooting speed (research)|shooting speed]]) are infinite-only; for these, < ...e <br> +70% Turret Damage <br> +40% Shotgun Shell Damage <br> +100% Cannon Shell Damage || {{icon|Automation science pack}} {{icon|Logistic science pack}} {
    12 KB (1,611 words) - 13:30, 29 May 2023
  • ...h/it|ricercate]] in [[lab/it|laboratorio]] con l'ausilio di [[science pack/it|pacchi scientifici]]. ...[Logistics (research)/it|Logistica]] richiede 20 [[automation science pack/it|pacchetti scienza automazione]] da collocare nei laboratori mentre la tecno
    11 KB (1,493 words) - 17:17, 11 March 2023
  • ...alth by using an attack, such as a gun firing at it, or a biter chewing on it. An entity's resistances will define exactly how much damage the entity wil ...rocket|Explosive Rockets]], [[Grenade]], [[Cluster grenade]], [[Artillery shell]], [[Land mine]]
    5 KB (740 words) - 19:01, 24 September 2023
  • | 1 || [[Nuclear fuel]], [[artillery shell]], [[satellite]], [[modular armor]], [[blueprint]]. | 10 || [[Roboport]], [[rocket fuel]], [[artillery turret]], [[atomic bomb]], [[low density structure]].
    7 KB (1,002 words) - 19:33, 26 January 2024
  • * It takes about 1 minutes and 52 seconds for a player to run 1000 tiles without ...8.0 km/h (57.777 m/s) will take 260 game ticks (4.333 s). Using this data, it can be proven that <code>57.777 m/s ÷ (250 tiles / 4.333 s) ≈ 1 m/tile</
    5 KB (743 words) - 19:05, 24 September 2023
  • ...efinery needs to have a recipe set (see above for available recipes). Once it is set and "alt-mode" is active, the input and output locations and the exp ...ery will stop production of all products if one product output is full, so it should be ensured that the products are transported out of the refinery; an
    12 KB (1,690 words) - 18:59, 24 September 2023
  • ...ossible to add a NEW type to Factorio, without asking the developers to do it, as these are handled in the closed-source C++ code backbone. For finding the internal name of an item/entity, locate it on the wiki and then press the small arrow in its infobox to see the intern
    84 KB (4,767 words) - 20:37, 13 November 2023
  • Pollution is not enabled, so will not incur retaliation, but artillery shells and player visits will result in the normal biter responses regardle ...mum laser fire rate available in Freeplay. Upgrades 23 and 24 will surpass it, costing 5,750 and 6,000 points respectively.
    8 KB (1,165 words) - 13:29, 16 December 2023
  • ...hare of the items. For example, if a boiler has 5 or more items of fuel in it, an inserter will not insert additional fuel. This allows the other fuel to | [[Artillery turret]]s || [[Artillery shell]]s || align="center" | 5
    20 KB (2,989 words) - 09:29, 10 November 2023
  • * Selecting first entity filter switches tile mode to never when it has the default normal mode and no filters. * Improved layering of rocket in rocket silo, so it occludes inserter hands. ([https://forums.factorio.com/83615 more])
    89 KB (12,579 words) - 14:47, 24 September 2023
  • * Fixed game crashing in NPE if it can't find anywhere to spawn a biter. ([https://forums.factorio.com/77486 m ...ery equipment and accumulator tooltips showing wrong input flow limit when it's unlimited. ([https://forums.factorio.com/77570 more])
    237 KB (33,800 words) - 14:47, 24 September 2023