In other languages: 日本語 Português do Brasil Русский 中文

Difference between revisions of "Upcoming features"

From Official Factorio Wiki
Jump to: navigation, search
(Factorio 0.17 Stable 2 done)
(stable 3 separation, note on LUT stuff)
Line 1: Line 1:
 
{{Languages}}
 
{{Languages}}
 
This is a list of planned additions and changes that will be part of future stable versions of Factorio's current major release 0.17. [https://factorio.com/blog/post/fff-282]
 
This is a list of planned additions and changes that will be part of future stable versions of Factorio's current major release 0.17. [https://factorio.com/blog/post/fff-282]
 +
 +
== Stable 3 features (experimental released November 04th 2019; 0.17.75) ==
 +
* New tooltips [https://factorio.com/blog/post/fff-318]
 +
* Construction robot tile batching [https://factorio.com/blog/post/fff-318]
 +
* Lua even filtering [https://www.factorio.com/blog/post/fff-319]
 +
* New gui icons, such as new [[alerts|alert]] icons
  
 
== Planned features after initial release ==
 
== Planned features after initial release ==
Line 6: Line 12:
 
** Improved blueprint library [https://www.factorio.com/blog/post/fff-249] [https://www.factorio.com/blog/post/fff-250] [https://factorio.com/blog/post/fff-255] [https://factorio.com/blog/post/fff-282]
 
** Improved blueprint library [https://www.factorio.com/blog/post/fff-249] [https://www.factorio.com/blog/post/fff-250] [https://factorio.com/blog/post/fff-255] [https://factorio.com/blog/post/fff-282]
 
** Improved character screen [https://factorio.com/blog/post/fff-289]
 
** Improved character screen [https://factorio.com/blog/post/fff-289]
** New tooltips [https://factorio.com/blog/post/fff-318]
 
* Construction robot tile batching [https://factorio.com/blog/post/fff-318]
 
 
* Better sounds [https://www.factorio.com/blog/post/fff-252] [https://factorio.com/blog/post/fff-282]
 
* Better sounds [https://www.factorio.com/blog/post/fff-252] [https://factorio.com/blog/post/fff-282]
 
* HR icons [https://www.factorio.com/blog/post/fff-277] [https://factorio.com/blog/post/fff-290] [https://factorio.com/blog/post/fff-291]
 
* HR icons [https://www.factorio.com/blog/post/fff-277] [https://factorio.com/blog/post/fff-290] [https://factorio.com/blog/post/fff-291]
 +
* Improved color-scheme for the game using post-processing [https://www.factorio.com/blog/post/fff-320]
 +
** Brighter day
 +
** More contrast for map colors
 +
** Night is "blue and cold" instead of being overlayed with a black layer
 +
** Mods will have to adjust their sprites, script for that provided in the FFF
  
 
== See also ==
 
== See also ==

Revision as of 10:22, 11 November 2019

This is a list of planned additions and changes that will be part of future stable versions of Factorio's current major release 0.17. [1]

Stable 3 features (experimental released November 04th 2019; 0.17.75)

  • New tooltips [2]
  • Construction robot tile batching [3]
  • Lua even filtering [4]
  • New gui icons, such as new alert icons

Planned features after initial release

  • Final looks and behaviour of new GUI screens as they will be finished [5] [6]
  • Better sounds [12] [13]
  • HR icons [14] [15] [16]
  • Improved color-scheme for the game using post-processing [17]
    • Brighter day
    • More contrast for map colors
    • Night is "blue and cold" instead of being overlayed with a black layer
    • Mods will have to adjust their sprites, script for that provided in the FFF

See also