Types/Resistances: Difference between revisions

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Revision as of 17:51, 16 August 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/Resistances.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Basics

Resistances to certain types of attacks from enemy, and physical damage. See Damage.

Mandatory properties

type

Type: Types/string

Specification of the type. Name of a Prototype/DamageType.

Optional properties

decrease

Type: Types/float

Default: 0

The flat resistance to the given damage type. (Higher is better)

percent

Type: Types/float

Default: 0

The percentage resistance to the given damage type. (Higher is better)

Example

   resistances =
   {
     {
       type = "physical",
       decrease = 6,
       percent = 30
     },
     {
       type = "explosion",
       decrease = 20,
       percent = 30
     },
     {
       type = "acid",
       decrease = 3,
       percent = 30
     },
     {
       type = "fire",
       decrease = 0,
       percent = 30
     }
   }