Types/ElementImageSet: Difference between revisions

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(fuck ElementImageSetLayer - 200 lines of non-parseable loading code)
 
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<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/ElementImageSet.html https://lua-api.factorio.com/latest/types/ElementImageSet.html]
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
A [[types/table|table]].
A [[types/table|table]].


== Optional properties ==
== Optional properties ==
One of the properties must be present.
If none of these properties are present, the entire ElementImageSet is loaded as the "base" ElementImageSetLayer.


=== base ===
=== base ===

Latest revision as of 10:42, 21 September 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/ElementImageSet.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


A table.

Optional properties

If none of these properties are present, the entire ElementImageSet is loaded as the "base" ElementImageSetLayer.

base

Type: ElementImageSetLayer

shadow

Type: ElementImageSetLayer

glow

Type: ElementImageSetLayer