In other languages: Deutsch 日本語 한국어 Português, Brasil Русский Українська 简体中文

Tutorial

From Official Factorio Wiki
Revision as of 21:40, 19 February 2020 by Bilka (talk | contribs) (Removed "main campaign" section because it was cancelled)
Jump to navigation Jump to search

The campaign gamemode is Factorio's equivalent of a story mode. Campaigns are pre-generated levels where the player must accomplish some preset task, such as scanning the surroundings, researching a certain technology, or providing a certain amount of resources into a chest. Upon completion, a game finish report is given, similar to freeplay, where kills and completion time are tallied. Completing the campaigns is not necessary to play freeplay.

Playing the campaign

The menu to enter a Campaign.

To play a campaign, select Play from the title screen, then Start campaign. Select a campaign, and level, if applicable.

The campaign will load, and instructions will be displayed to the player. Then, the player may complete the task. For an added challenge, attempt to complete the campaign as fast as possible.

Types of campaigns

There are a few different types of campaigns in Factorio. These types include:

Introduction

After crash landing on this alien world you will need to explore the area, harvest local resources and automate producing the items you need to survive.

This campaign has only 1 level, called "Arrival". The Introduction is included with the demo.

The Introduction explains basic concepts like mining, crafting automation, research and enemies. The player has to automate automation science packs, build a radar and is then attacked by biters. To escape the biters, the player moves to a new base location where they have to set up power production, automate more products and fight off an increasing amount of enemies while researching some technologies. During this journey, the player is accompanied by a robot companion called "Compilatron" which gives some goals to the player and offers assistance in the from of placing some buildings to improve mining automation.

Transport belt madness

So many chests and such a small island. Can you connect the chests without your head spinning?

Tight spot

Little space, limited resources and a fixed amount of time. Buy land and machines and sell your final product.

See also