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  • {{Languages}}{{:Infobox:Weapon shooting speed (research)}} ...peed of all firearms magazines, shotgun shells, rockets and cannon shells. It also affects the shooting speed of gun turrets and defender robots.
    3 KB (268 words) - 19:27, 12 April 2024
  • ...h cost to 300 automation science packs, 300 logistic science packs and 300 military science packs. ...{{icon|Automation science pack|1}} || {{icon|Time|5.5}} {{icon|iron plate|2}} {{icon|copper plate|1}}
    6 KB (839 words) - 10:11, 28 April 2023
  • '''テクノロジー'''は[[lab/ja|研究所]]で[[science pack/ja|サイエンスパック]]を使って[[Research/ja|研究]]することができます。 すべてのテクノロジーは、研究に必要なサイエンスパックの種類に対し一定量のサイエンスパックが必要です。例えば[[Logistics (research)/ja|物流学]]テクノロジーでは、研究のためにテクノロジ
    10 KB (1,323 words) - 15:19, 22 January 2021
  • {{:Infobox:Rocket silo (research)}} ...he end of a deep research tree, researching it and the techs leading up to it is a significant part of the cost of winning the game.
    3 KB (357 words) - 17:26, 6 August 2021
  • '''Technologies''' are [[Research|researched]] in [[lab]]s using [[science pack]]s. ...science pack]]s to be placed in labs while the technology is selected for research.
    12 KB (1,611 words) - 13:30, 29 May 2023
  • ...h/it|ricercate]] in [[lab/it|laboratorio]] con l'ausilio di [[science pack/it|pacchi scientifici]]. ...[Logistics (research)/it|Logistica]] richiede 20 [[automation science pack/it|pacchetti scienza automazione]] da collocare nei laboratori mentre la tecno
    11 KB (1,493 words) - 17:17, 11 March 2023
  • ...h cost to 100 automation science packs, 100 logistic science packs and 100 military science packs. Why 100 times and not 300? Is this an error or should it be fixed?
    7 KB (915 words) - 13:28, 1 March 2023
  • ...health than most defensive structures, their high damage resistance means it will take longer for enemies to destroy them. ...over them. However, [[Enemies#Biters|big and behemoth biters]] can attack 2 tiles away, meaning they can hit structures directly behind a single layer
    3 KB (465 words) - 16:14, 3 October 2023
  • ...setting it <code>enabled = false</code>. If it is enabled (by script etc), it will use the data from the other difficulty. Not setting a difficulty, e.g. name = "physical-projectile-damage-2",
    7 KB (971 words) - 10:43, 21 September 2023
  • ...rio.com/index.php?title=Chemical%20science%20pack/it Chemical science pack/it] ...ctorio.com/index.php?title=Special:WhatLinksHere/Chemical%20science%20pack/it 36]
    132 KB (18,485 words) - 11:00, 10 May 2024
  • ...m with a single hit, and have a modest area of effect. Infinitely-stacking research upgrades are available for range and firing speed, but not damage. ...en the train is stopped, the artillery wagon will automatically scan for [[Military units and structures|enemy structures]] (spawners and worms) and shoot at t
    7 KB (1,085 words) - 21:28, 9 April 2024
  • | Assembling machine 2 = 組立機2 | Automated rail transportation (research) = 鉄道輸送の自動化
    33 KB (1,931 words) - 10:20, 12 May 2024
  • | Oct 2, 2023, 10:19 UTC ...tps://wiki.factorio.com/index.php?title=Toolbelt%20(research)/cs Toolbelt (research)/cs]
    297 KB (39,828 words) - 16:34, 4 October 2023
  • |2 .../index.php?title=File:Science%20pack%202.png&redirect=no File:Science pack 2.png]
    169 KB (24,989 words) - 11:00, 10 May 2024
  • | Assembling machine 2 = 조립 기계 2 | Efficiency module 2 = 효율 모듈 2
    32 KB (1,984 words) - 14:29, 25 November 2022
  • | Military = 军工学 | Research = 科技研究
    34 KB (2,554 words) - 14:30, 25 November 2022
  • | 2 slots = 2 Slot | Used by Lab for research. = Utilizzato dai laboratori per la ricerca.
    31 KB (3,600 words) - 17:20, 24 March 2023
  • | Assembling machine 2 = Machine d'assemblage 2 | Automation (research) = Automatisation (recherche)
    14 KB (1,748 words) - 13:54, 23 January 2024
  • | 2 slots = 2 Plätze | Used by Lab for research. = Wird vom Labor zum Forschen benötigt.
    41 KB (4,664 words) - 18:43, 13 November 2023
  • ...ossible to add a NEW type to Factorio, without asking the developers to do it, as these are handled in the closed-source C++ code backbone. For finding the internal name of an item/entity, locate it on the wiki and then press the small arrow in its infobox to see the intern
    84 KB (4,767 words) - 20:37, 13 November 2023

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