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  • {{Languages}}{{:Infobox:Express underground belt}}__NOTOC__ ...which is three times as fast as a basic [[transport belt]] or underground belt.
    1 KB (162 words) - 23:56, 5 November 2022
  • {{Languages}}{{:Infobox:Express splitter}} ...d output priorities as described on [[Belt_transport_system#Splitters|belt transport system]].
    1 KB (176 words) - 17:12, 31 July 2023
  • {{Languages}}{{:Infobox:Fast underground belt}}__NOTOC__ ...elt]], which is twice as fast as a basic [[transport belt]] or underground belt.
    1 KB (131 words) - 23:54, 5 November 2022
  • {{Languages}}{{:Infobox:Underground belt}}__NOTOC__ ...lt to cross another transport belt by going underneath it. The underground belt has a maximum underground distance of 4 squares.
    992 bytes (121 words) - 23:53, 5 November 2022
  • {{Languages}}{{:Infobox:Transport belt}} ...tomatico degli oggetti. È il primo livello dei tre [[belt transport system/it|nastri di trasporto]].
    1 KB (182 words) - 20:17, 12 March 2023
  • ...d converted from [[heavy oil]] in a [[chemical plant]]. Like other fluids, it may be [[barrel]]ed. ...s underground belt|underground belts]] and [[express splitter|splitters]]. It is also used to create [[electric engine unit]]s.
    530 bytes (70 words) - 05:12, 16 September 2019
  • ...d output priorities as described on [[Belt_transport_system#Splitters|belt transport system]]. | {{Imagelink|Fast transport belt}} || {{Imagelink|Fast underground belt}}
    1 KB (169 words) - 17:12, 31 July 2023
  • {{Languages}}{{:Infobox:Express transport belt}} ...speed. They are the third and final tier among the [[Belt transport system|transport belts]].
    3 KB (384 words) - 15:15, 7 October 2022
  • ...d output priorities as described on [[Belt_transport_system#Splitters|belt transport system]]. | {{Imagelink|Transport belt}} || {{Imagelink|Underground belt}}
    2 KB (209 words) - 22:57, 13 September 2019
  • {{Languages}}{{:Infobox:Transport belt}} ...ansportation. It is the first tier among the three [[belt transport system|transport belts]].
    3 KB (338 words) - 14:52, 7 October 2022
  • {{:Infobox:Fast transport belt}} ...le speed. They are the second tier among the three [[Belt transport system|transport belts]].
    2 KB (307 words) - 15:07, 7 October 2022
  • ...s [[transport belt|transport belts]] and [[stone furnace|stone furnaces]]. It is the most basic [[electric system|electric]] inserter. ...inserter is unable to access items on the far side of a curving transport belt.
    3 KB (379 words) - 13:37, 9 July 2021
  • ...n by inserters. This leads to some intricate behaviors, in particular when it comes to [[Inserters#Inserter_Throughput|inserter throughput]]. == Belt properties ==
    9 KB (1,325 words) - 16:32, 24 September 2023
  • ...rst system the [[player]] will use to transport items from place to place. It, along with [[Railway|trains]], and [[Logistic network|Logistic robots]], m Belts specifically are used to transport items and run without using energy. Belts can also interact with other movi
    13 KB (2,120 words) - 12:00, 29 September 2023
  • ...ed of the [[Fast inserter]], it transfers multiple items per cycle to give it a material flow advantage at the cost of additional power consumption. ...nd, but only 13.85 items/s from [[Inserters#Chest_to_belt|chest to express belt]].
    2 KB (285 words) - 08:17, 6 February 2023
  • ...s which will be unable to function. It consumes no fuel while idle, though it consumes vastly more energy than most other inserters when active. ...annot grab moving items from turning belts if the item is on the far side. It will try, however, and consume fuel in its attempts.
    4 KB (559 words) - 13:51, 5 April 2022
  • ...no downsides. Any ore that is produced by the productivity bonus is free, it does not deplete the resource under the miner. ...At mining productivity 350, a single electric mining drill can fill a blue belt]]
    2 KB (243 words) - 09:13, 17 August 2021
  • ...the upgrade planner is able to change a wide range of entities including [[transport belts]], [[underground belts]], [[splitters]], [[inserters]], [[assembling ...must be placed in the inventory before a filter can be applied and before it can be pinned to a [[quickbar]] slot.
    10 KB (1,521 words) - 09:43, 28 April 2023
  • ...em in front of them. By doing this, they can move items from one transport belt to another, but also extract items from—and insert items into—machines * Pick up items off the ground, off of a [[Transport belts|transport belt]], or from any object that has storage space, including [[Chests|chests]],
    20 KB (2,989 words) - 09:29, 10 November 2023
  • ...WIKIPEDIA:International_System_of_Units#Derived_units|SI derived unit]] so it is not used by the game. ...tiles or tiles². The unit of square tiles is often simplified into tiles. It can be assumed, that a tile has the length of 1 meter.
    6 KB (952 words) - 14:15, 15 April 2024
  • * 아이템을 땅이나 [[Transport belts|운송 벨트]]에서 '''집거나''', [[Chests|저장소]], [[furnac [[Transport belts|운송 벨트]]에는 아이템을 이동시킬 수 있는 두개의
    18 KB (1,716 words) - 10:37, 25 February 2021
  • {{DISPLAYTITLE:What Transport for which case?|noerror}} ...d [[Logistic robot|logistic robots]]. There are two more useful methods to transport items: the character's inventory and the [[car]]. (Especially the car has a
    13 KB (2,172 words) - 15:59, 19 January 2021
  • ! [[Transport belts]] !! [[Underground belts]] !! [[Splitters]] !! Max. doorvoer(Items | {{Imagelink|Transport belt}}
    10 KB (1,529 words) - 12:56, 13 March 2018
  • ...place the chosen item in the player's hand if available in the inventory. It can also be configured to provide a [[ghost]] of any item the player is not ...e. The toolbelt also functioned as inventory space; the quickbar does not. It contains links to items regardless of whether they are in the player's inve
    8 KB (1,218 words) - 11:36, 30 May 2023
  • This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items ...s also a downside as there are more belts used and therefore more room for belt-buffer and everything is less compact.
    13 KB (2,231 words) - 10:02, 31 August 2020
  • * Player lost one item when right clicked on full stack, now it does nothing. * Belt to ground cannot be fast replaced with the belt to ground of the same type but different rotation.
    6 KB (978 words) - 14:48, 24 September 2023
  • ...pny do transportowania przedmiotów. System taśmociągów wraz z [[Railway/pl|transport kolejowy]] i [[Logistic network/pl|sieć logistyczna]] tworzy systemy trans ! {{L|Transport belts}} !! {{L|Underground belts}} !! {{L|Splitters}} !! Maks. przepustow
    14 KB (2,273 words) - 17:30, 13 March 2024
  • ...ossible to add a NEW type to Factorio, without asking the developers to do it, as these are handled in the closed-source C++ code backbone. For finding the internal name of an item/entity, locate it on the wiki and then press the small arrow in its infobox to see the intern
    84 KB (4,767 words) - 20:37, 13 November 2023
  • ...fluid wagons, and optionally followed by the number of tail locomotives if it's a double-headed train. In general, the smaller numbers are the number of ;Backpressure : What a machine, usually a belt segment or inserter, experiences when delivery stalls because its target is
    18 KB (2,917 words) - 19:00, 24 September 2023
  • Note, that we also updated the scenario pack to version 0.9.7 so it is now compatible with current version. * Belt to be deconstructed doesn't accept new items, so it can be deconstructed.
    25 KB (3,880 words) - 14:48, 24 September 2023
  • ...amount of resources and space, it is faster and more efficient than [[Belt transport system|belts]] and [[Logistic network|robot logistics]], especially over la Railway construction, however, is not understood instantly. It takes some time to learn the basics, such as automating transportation. Lea
    16 KB (2,647 words) - 13:11, 15 April 2024
  • ;Belt balancer : Esta é uma configuração de esteiras que equilibra vários est ;Belt compression : Este termo refere-se a garantir que todos os itens em uma est
    18 KB (2,942 words) - 14:20, 8 June 2020
  • * Fixed the steam engine power output indicator (allowing it to have value up to 100%) * Train can find the path backward when it has locomotives in the back
    9 KB (1,459 words) - 14:48, 24 September 2023
  • ...ed that item created by game.createentity didn't start moving on transport belt. * Fixed bug with car being damaged by shooting shotgun while driving it.
    18 KB (2,681 words) - 14:48, 24 September 2023
  • * Fixed that it wasn't possible to use the for message confirmation for something else at t * Fixed that it wasn't possible to insert ammo into tank ammo slots from cursor.
    57 KB (8,673 words) - 14:46, 24 September 2023
  • * Fixed that the Golem, Watch your step and doing it right didn't activate from steam cloud on new factorio installation. * Fixed that unclosable character window was opened when it was ordered to open exactly at the same tick when the character died. ([htt
    80 KB (11,528 words) - 14:46, 24 September 2023
  • Please don't waste your time updating this page, User:Gangsir can do it automatically. ...igration that was supposed to fix rollingStockCounts on rails and it broke it instead.
    132 KB (18,979 words) - 14:46, 24 September 2023
  • * Fixed game crashing in NPE if it can't find anywhere to spawn a biter. ([https://forums.factorio.com/77486 m ...ery equipment and accumulator tooltips showing wrong input flow limit when it's unlimited. ([https://forums.factorio.com/77570 more])
    237 KB (33,800 words) - 14:47, 24 September 2023