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  • ** [[Belt transport system/it| Sistema di nastri trasportatori]] ** [[Inserters/it|Inseritori]]
    439 bytes (51 words) - 21:00, 10 March 2023
  • * 只要在{{L|Logistic network}}中有对应的成品,{{Translation|Construction robot}}会按照{{L|Blu
    2 KB (86 words) - 05:59, 28 June 2018
  • ...t setups. Still not researching logistic network after 600 hours. And now, it's time to submit some minor wiki edits.
    145 bytes (22 words) - 00:08, 22 August 2017
  • ...est of a specified number of up to 1000 types of items from the network. [[Logistic robot]]s will then bring the specified items from [[provider chest]]s, [[st When fulfilling requests from requester chests, logistic robots will first attempt to pick up the specified items from [[active prov
    3 KB (378 words) - 05:56, 10 February 2023
  • ...e chests can be filtered to only accept one type of item from the logistic network. * Logistic robots will pick up items in the following priority: [[active provider ches
    3 KB (420 words) - 17:55, 15 May 2024
  • ...to items until something in the [[logistic network]] specifically requests it. ...will try to empty themselves as quickly as possible. Items are moved by [[logistic robot]]s to the nearest storage location, or requesting entity.
    501 bytes (68 words) - 15:37, 1 October 2020
  • ...n be smart by adding red or green wires or by placing them into a logistic network area.''' Works at the same speed as a [[fast inserter]]. It needs to be configured to work. Configuration is done by opening the insert
    4 KB (649 words) - 10:17, 26 April 2024
  • {{:Infobox:Logistic robot}} ...onomous floating devices capable of transporting resources in a [[logistic network]]. They are one of two types of floating robotic devices, the other being [
    4 KB (554 words) - 17:20, 1 August 2023
  • ...s [[transport belt|transport belts]] and [[stone furnace|stone furnaces]]. It is the most basic [[electric system|electric]] inserter. ...items moving on [[express transport belt|express transport belts]], unless it is highly compressed or items have stopped due to a blockage. Additionally,
    3 KB (379 words) - 13:37, 9 July 2021
  • ...s which will be unable to function. It consumes no fuel while idle, though it consumes vastly more energy than most other inserters when active. ...annot grab moving items from turning belts if the item is on the far side. It will try, however, and consume fuel in its attempts.
    4 KB (559 words) - 13:51, 5 April 2022
  • ...struction robots)'''は自動化された浮遊するロボットで、施設の建設や修理に利用されます。二種類のロボットの内の一つで、もう一つは[[logistic robot/ja|輸送ロボット]]です。これらのロボットは[[roboport {{Achievement|you-are-doing-it-right}}
    4 KB (98 words) - 16:16, 22 May 2020
  • ...y hovering the mouse on a roboport, or logistics chest which is inside the logistic zone. ..."color:#F98A1D">orange</span> square represents the reach of the logistics network where both logistics and construction robots can move.
    5 KB (705 words) - 19:38, 13 December 2022
  • ...tand - tell it how much stuff to request, and bots will bring the stuff to it. I believe bots will take things from active provider chests to requester c ...things you want to be "available" to your logistic system without forcing it into storage.
    3 KB (508 words) - 02:59, 17 April 2016
  • ...require energy itself and does not limit the throughput of the electrical network. ...ne while on and electricity may flow between the copper cables attached to it, in either direction. Copper cables can be attached to the sides of a power
    2 KB (308 words) - 09:22, 15 July 2020
  • ...g items from one [[stack]] to another, the inserter takes as many items as it can (i.e. up to the stack size) at once, without any additional delay. ...orter than the time to move the arm away and back, so even though it waits it is a net benefit for throughput.
    4 KB (596 words) - 08:48, 18 September 2020
  • * Opraví poškozené entity s použitím [[Repair pack/cs|sad nářadí]]. ...iktu, je lehké o ně přijít. Ačkoli se zdá, že díky jejich letu je mohou ničit pouze plivači, kousači jsou také schopni je poškodit.
    2 KB (253 words) - 10:19, 16 December 2017
  • ...he WIKI. I would like to spend some time to add or complete information on it. As far as experience goes I maintain a WIKI for my work and I have an asso * [[Transport network]]
    2 KB (207 words) - 05:50, 1 August 2018
  • <div style="float:right;">{{Languages|en=Main Page|it=Main Page IT|fr=Page principale (french wiki)|ru=Main Page RU|sp=Main Page SP|de=Factori * [[Transport network]]
    2 KB (291 words) - 13:06, 6 March 2018
  • A [[logistic network]] is a series of different logistics chests and [[logistic robot]]s all covered by one or more connected [[roboport]]s. ...nding on the type and configuration of the chests and area of the logistic network the robots will transport items between these chests as a power-hungry alte
    12 KB (1,981 words) - 11:43, 29 September 2023
  • ...hey are one of two type of floating robotic devices, the other being the [[logistic robot]]s. They run on electricity from [[roboport]]s, or a [[personal robop ...liff explosives|cliff explosives]] in a provider or storage chest in their network, or in the player's inventory.
    4 KB (502 words) - 10:28, 23 April 2024
  • ...gistic network]] ist eine Folge von unterschiedlichen Logistiktruhen und [[logistic robot]]s, welche allesamt von einem oder mehreren verbundenen [[roboport]]s ...nding on the type and configuration of the chests and area of the logistic network the robots will transport items between these chests as a power-hungry alte
    12 KB (1,956 words) - 16:26, 24 September 2023
  • <div style="float:right;">{{Languages|en=Main Page|it=Main Page IT|fr=Page principale (french wiki)|ru=Main Page RU|sp=Main Page SP}}</div> * [[Transport network|Transportnetzwerk]]
    3 KB (358 words) - 13:06, 6 March 2018
  • | you-are-doing-it-right = You are doing it right | it-stinks-and-they-dont-like-it = It stinks and they dont like it
    5 KB (503 words) - 14:26, 25 November 2022
  • {{Achievement|you-are-doing-it-right}} * {{L|Logistic network}}
    4 KB (94 words) - 13:07, 26 November 2018
  • ...t speed (research)/ru|увеличение скорости]] имеют значение не только для [[Logistic robot/ru|транспортных дронов]], но и для строи {{Achievement|you-are-doing-it-right}}
    5 KB (88 words) - 19:19, 8 April 2018
  • ...inimap''' is located in the top right hand corner of the Factorio display. It includes: ...pane of the minimap shows an overview of the map, centered on the player. It shows the player, other players in view in a multiplayer game, enemy forces
    3 KB (559 words) - 19:20, 1 June 2018
  • {{Achievement|it-stinks-and-they-dont-like-it}} {{Achievement|you-are-doing-it-right}}
    3 KB (165 words) - 09:45, 5 July 2018
  • {{Achievement|you-are-doing-it-right}}
    3 KB (86 words) - 12:14, 20 October 2023
  • ...el, based on the item or liquid the storage device contains. Each circuit network contains a channel for every kind of item, as well as 48 extra [[#Virtual s The channels are separated from each other, so each network can simultaneously carry a number for each item and fluid in the game, and
    21 KB (3,366 words) - 12:39, 4 March 2024
  • ...Die andere der beiden Arten von schwebenden Robotern sind die {{TransLink|Logistic robot}}. Beide werden mit Strom aus einem {{TransLink|Roboport}} oder einem {{Achievement|you-are-doing-it-right}}
    2 KB (300 words) - 18:11, 13 March 2022
  • {{Achievement|it-stinks-and-they-dont-like-it}} {{Achievement|you-are-doing-it-right}}
    5 KB (167 words) - 05:19, 5 May 2019
  • ...to change mod information like the description on the Factorio mod portal. It requires an API key with the <code>ModPortal: Edit Mods</code> usage, which It accepts <code>multipart/form-data</code> HTTP requests and responds with JS
    8 KB (1,126 words) - 09:06, 12 November 2023
  • ...er be built or, in the case where an entity was destroyed, the place where it stood. A ghost can store configuration information such as the recipe used [[File:cursor_ghost.png|frame|right|The cursor as it appears prior to placing an entity ghost.]]
    5 KB (820 words) - 18:59, 24 September 2023
  • {{Achievement|you-are-doing-it-right}} * [[Logistic robot/fr|Robot logistique]]
    4 KB (513 words) - 18:40, 18 November 2018
  • {{Achievement|you-are-doing-it-right}} * [[Logistic network/ja|物流ネットワーク]]
    8 KB (159 words) - 13:27, 13 May 2024
  • {{Achievement|it-stinks-and-they-dont-like-it}} {{Achievement|you-are-doing-it-right}}
    3 KB (239 words) - 13:59, 12 May 2020
  • The channels are separated from each other, so each network can simultaneously carry a number for each item and fluid in the game, and ...ks with 1000 Crude Oil each, the value of the Crude Oil channel within the network will be 2000.
    17 KB (2,079 words) - 18:11, 21 March 2018
  • {{Languages}}''Storage'' is the concept of '''storing items'''. It is not always necessary to store large quantities of items, since they are ...er, one can assure that the resource being buffered is always present when it's needed, very important for items that are slow to produce. Buffers can al
    2 KB (385 words) - 11:45, 29 September 2023
  • ...panel''' is a radial menu in the [[Nintendo Switch version]] of the game. It replaces the [[quickbar]], [[shortcut bar]] and buttons above the minimap f It is open while holding {{Keybinding|L}} (left bumper). The different tabs of
    4 KB (573 words) - 09:14, 2 June 2023
  • '''Úspěchy''' jsou uznány hráči, pokud se stanou určité události nebo jsou naplněna kritéria. Některé jsou určeny k tomu, a ...Tady lžíce není, Není čas na kecy, Prší kulky a Plnou parou vpřed. Při použití modů se spravuje oddělená instance úspěchů a úspěchy získané s
    3 KB (328 words) - 23:11, 10 December 2017
  • The time ''T'' it will take to research a particular technology is given by: ...gistic science pack]]s, grouped into 100 units of 1 each of automation and logistic science packs, would have a ''P'' of 100, ''not'' 200.''
    6 KB (935 words) - 19:21, 13 November 2023
  • ...ll open the blueprint configuration screen when the selection is finished. It offers the full [[blueprint]] configuration options, such as grid snapping * [[Circuit network]] logic and conditions, as well as wiring
    7 KB (1,168 words) - 19:20, 12 April 2024
  • {{Achievement|you-are-doing-it-right}} To use/place the created blueprint select it from the tool belt or inventory. The process of placing a blueprint is very
    9 KB (1,370 words) - 05:28, 10 February 2023
  • {{Achievement|you-are-doing-it-right}}
    4 KB (117 words) - 12:58, 18 October 2020
  • | page ||{an integer}||Page number you would like to show. Makes it so you can see a certain part of the list without getting detail on all ...relative path to the thumbnail of the mod. For mods that have no thumbnail it may be absent or default to <code>"/assets/.thumb.png"</code>. Prepend "ass
    10 KB (1,418 words) - 09:07, 12 November 2023
  • ...sport system]] (conveyor belts), [[railway]] (trains) and [[Logistic robot|logistic robots]]. There are two more useful methods to transport items: the charact == Comparison of belts, trains and logistic robots ==
    13 KB (2,172 words) - 15:59, 19 January 2021
  • ...counts in circuit network when rebuilding non-empty chest connected to the network. ...instance of crash when player closed the container while moving away from it.
    14 KB (2,085 words) - 14:48, 24 September 2023
  • * Electric network/Infoscreen (broken) * Railway network/Train make-up (broken)
    6 KB (722 words) - 19:30, 2 September 2017
  • ...e]. I don't think we should consider the second definition on a wiki since it refers to emotional connotation. You can also find an explanation directly ...oth negative because the system acts to reduce output rather than increase it, and positive with less than unity gain (gain < 1.0). As stated I explaine
    4 KB (694 words) - 00:24, 22 May 2018
  • The width of the bus can become a problem if it is very wide. It is advisable to leave ''space'' between the groups of belts of one item for
    14 KB (1,675 words) - 01:17, 11 December 2018

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