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  • ...ally wire some of the more complex systems, like [[Power production|making steam engines work only when accumulators are empty.]]
    913 bytes (124 words) - 04:30, 17 August 2020
  • ...o.com/viewtopic.php?f=38&t=33274 We are able to eat paper, but we don't do it]. * Mar 18 FFF #130: [https://forums.factorio.com/viewtopic.php?f=38&t=21783 Steam release side effects].
    5 KB (725 words) - 10:50, 27 August 2023
  • An entity that produces power from fluids, for example a [[steam engine]]. How much energy the generator produces compared to how much energy it consumes. For example, an effectivity of 0.5 means that half of the consume
    4 KB (650 words) - 10:43, 21 September 2023
  • ...y machine has its own internal electric capacity. When energy is produced, it is evenly distributed to all machines in the network that need electricity. # [[Steam engine]]s – Most common, requires [[Boiler|Boilers]] (which consume [[Wat
    11 KB (1,630 words) - 12:01, 29 September 2023
  • ...event wasting fuel, excess power can be stored in [[accumulator]]s, excess steam can be stored in [[storage tank]]s. ...5×2 reactor grid would produce 1,440 MW (1.44 GW), the equivalent of 1,600 steam engines, or 24,000 solar panels.
    4 KB (704 words) - 19:37, 12 April 2024
  • ...refinery has three available recipes, out of which one must be set before it can begin processing. | {{icon|time|5}} {{icon|coal|10}} {{Icon|Heavy oil|25}} {{icon|steam|50}}
    2 KB (335 words) - 08:41, 3 July 2023
  • When using Steam on Windows, the config.ini, achievements.dat, modded-achievements.dat and p C:\Program Files (x86)\Steam\userdata\[user number]\427520\remote
    4 KB (546 words) - 09:01, 12 November 2023
  • * '''Energy''' can be thought of as stored work. It is measured in joules (symbol J). * '''Work''' is the result of converting one type of energy to another. It is also measured in joules. (See the [http://en.wikipedia.org/wiki/Work_%28
    7 KB (1,201 words) - 19:00, 24 September 2023
  • ...sed to provide water from [[offshore pump]]s to [[boiler]]s and steam to [[steam engine]]s for power generation, and later on, [[crude oil]] and [[Oil proce
    2 KB (326 words) - 08:25, 14 September 2020
  • ...игры. Достижения доступны как в [http://store.steampowered.com/app/427520/ Steam], так и в стандартной версии. ...вке модов создаётся отдельный экземпляр достижений, который не фиксируется Steam.
    7 KB (216 words) - 16:56, 8 October 2019
  • ...s stored in coal? That's also easy, because it tells us when we hover over it: 4 MJ. About 190g! Still doesn't explain how our character can carry so much of it...
    4 KB (683 words) - 21:22, 25 January 2020
  • ...]s. The specific heat capacity of water is <code>200J / Δ°C / unit</code>. It takes 200 joules to heat one unit of water by one degree Celsius. ...ngs. The colour changes relative to the current amount of pollution around it, so decreasing pollution purifies the water.
    3 KB (388 words) - 16:39, 18 March 2022
  • ...o [[petroleum gas]], or used to create [[solid fuel]] and [[rocket fuel]]. It can also be used as ammo in [[flamethrower turret]]s. ...n}} || {{icon|Time|5}} + {{icon|Coal|10}} + {{Icon|Heavy oil|25}} + {{icon|Steam|50}} → {{Icon|Light oil|20}} + ({{Icon|Heavy oil|90}} + {{Icon|Petroleum
    1 KB (144 words) - 08:35, 28 June 2023
  • ...ments are available in both the [http://store.steampowered.com/app/427520/ Steam] and standalone versions. ...chievements: There is no spoon, No time for chit-chat, Raining bullets and Steam all the way. Any other changes to map generation or using the [[debug mode]
    7 KB (875 words) - 15:58, 5 May 2024
  • ...ia są dostępne zarówno w wersji [http://store.steampowered.com/app/427520/ Steam], jak i wersjach autonomicznych. ...zowane w czasie gry mamy zainstalowane mody, ale nie będą się zapisywać na Steam.
    4 KB (530 words) - 19:36, 21 March 2018
  • ...eavy oil}} {{Imagelink|Lubricant}} {{Imagelink|Sulfuric acid}} {{Imagelink|Steam}} ...rcentage of the entity's maximum volume that is being occupied by a fluid. It can be observed in pipes and tanks; they have windows through which the flu
    12 KB (1,934 words) - 14:07, 15 April 2024
  • ...des graphs to show how this information has changed over time. By default, it is accessed by pressing {{Keybinding|P}} in-game or via a button above the ...roduction tab in that it shows produced and consumed fluids. This includes steam that is created to generate power, but also all oil-related fluids. The bui
    2 KB (404 words) - 18:01, 13 December 2022
  • {{Languages}}''Storage'' is the concept of '''storing items'''. It is not always necessary to store large quantities of items, since they are ...er, one can assure that the resource being buffered is always present when it's needed, very important for items that are slow to produce. Buffers can al
    2 KB (385 words) - 11:45, 29 September 2023
  • The radar reveals the map for the force it belongs to. ...umulators. Seven solar panels and five accumulators is the most efficient; it gives the radar full power all but a short time in the morning, but never d
    6 KB (1,016 words) - 01:15, 6 November 2022
  • ...me size and type. It can be used on both placed structures and [[ghost]]s. It can also modify the contents of a [[blueprint]]. While most commonly used t ...must be placed in the inventory before a filter can be applied and before it can be pinned to a [[quickbar]] slot.
    10 KB (1,521 words) - 09:43, 28 April 2023

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