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  • ...setting it <code>enabled = false</code>. If it is enabled (by script etc), it will use the data from the other difficulty. Not setting a difficulty, e.g. Controls whether the technology is shown in the tech GUI when it is disabled (enabled = false).
    7 KB (971 words) - 10:43, 21 September 2023
  • ...b|right|Science packs put into the front lab will be passed to labs behind it.]] ...ings that perform [[research]] for [[technologies]] by consuming [[science pack]]s. Use of a lab is required to progress in Factorio.
    4 KB (562 words) - 15:25, 20 June 2023
  • ...des graphs to show how this information has changed over time. By default, it is accessed by pressing {{Keybinding|P}} in-game or via a button above the The timescale can be set to 5 seconds, 1 minute, 10 minutes, 1 hour, 10 hours, 50 hours, 250 hours or 1000 hours. At low timescales, the r
    2 KB (404 words) - 18:01, 13 December 2022
  • Accumulators are not the only way to work with solar energy. Sometimes it is more economical to just avoid consuming energy at night. For example, if ...o operate 1 MW of factory '''and''' charge 20 accumulators to sustain that 1 MW through the night.
    3 KB (448 words) - 11:45, 13 February 2024
  • ** [[Assembling machine]]s and [[chemical plant]]s: 1 or more output and 1-6 input stacks, depending on item type being assembled | 1 || [[Nuclear fuel]], [[artillery shell]], [[satellite]], [[modular armor]],
    7 KB (1,002 words) - 19:33, 26 January 2024
  • ...ore]], [[copper ore]], [[uranium ore]], [[stone]] and [[coal]], and places it in front of the output tile, on a [[transport belt|belt]] or in a machine o The machine is 3×3, but mines in a 5×5 area, extending 1 tile away on each side.
    3 KB (430 words) - 14:42, 15 September 2023
  • 电力!有趣的事情从这里才刚刚开始。我们将需要一个水泵,一些锅炉和蒸汽轮机。要建造这些物品很简单,每个锅炉只需要1块铁板及5块石头。水泵可以提供水,而且不需要能源就能 [[File:LonelyTurbine.PNG|center|upright=1|thumb]]
    17 KB (1,486 words) - 11:27, 24 August 2020
  • == 0.4.1 == ...ash when not selecting research while the inserter had already his science pack on the way to the lab.
    5 KB (679 words) - 14:48, 24 September 2023
  • * Fixed the bug of the incorrect usage of science pack in some cases. ** It is possible to run console commands in these games.
    12 KB (1,745 words) - 14:47, 24 September 2023
  • This is a list of known information about the upcoming expansion pack '''Factorio: Space Age''' and the upcoming 2.0 version. * The planned price is $30.00 because it is "as big an addition as the whole vanilla game.". [https://factorio.com/b
    20 KB (3,177 words) - 17:10, 10 May 2024
  • ...hare of the items. For example, if a boiler has 5 or more items of fuel in it, an inserter will not insert additional fuel. This allows the other fuel to ...nery|oil refineries]]|| Items needed for the recipe || The ingredients for 1 craft in addition to the ingredients for the number of crafts that can be c
    20 KB (2,989 words) - 09:29, 10 November 2023
  • ...making progress as well the fact that pumping oil will gradually decrease it's yield, requiring the need travel further to find even more oil. Also note ...tegories. If you have the ingredients required by a recipe, you can click it multiple times to craft as many as you want. View the crafting progress in
    23 KB (4,044 words) - 20:46, 13 November 2023
  • ...rst system the [[player]] will use to transport items from place to place. It, along with [[Railway|trains]], and [[Logistic network|Logistic robots]], m ...l tier. It is colored blue and is three times faster than normal belts, or 1.5× faster than red belts.<br>
    13 KB (2,120 words) - 12:00, 29 September 2023
  • ...pe documentation]. For a full serialization of Factorio's data.raw as of 1.1.91, click [https://gist.githubusercontent.com/Bilka2/6b8a6a9e4a4ec779573ad7 ...ossible to add a NEW type to Factorio, without asking the developers to do it, as these are handled in the closed-source C++ code backbone.
    84 KB (4,767 words) - 20:37, 13 November 2023
  • ...fluid wagons, and optionally followed by the number of tail locomotives if it's a double-headed train. In general, the smaller numbers are the number of ...nout : When your factory's machines are running slower than normal because it's not generating enough electricity.
    18 KB (2,917 words) - 19:00, 24 September 2023
  • Note, that we also updated the scenario pack to version 0.9.8 * Fixed crash when using fast transfer (control click) in the demo levels 1 and 2.
    25 KB (3,880 words) - 14:48, 24 September 2023
  • * Open the lamp (left click on it). ...on the condition you set, the lamp may light if the chest is empty, or if it contains the required quantity of items.
    26 KB (4,139 words) - 13:35, 8 May 2023
  • | [[Lab|연구소]] || [[Science pack|과학 팩]] || 연구 점수 1점에 필요한 아이템의 수의 두 배 ...r inserter|Burner inserter|화력 투입기}} || 0.01<br/>0.0214 || 0.6<br/>1.284 || 1.667<br/>0.833 || 102<br/>76
    18 KB (1,716 words) - 10:37, 25 February 2021
  • ...Splitters]] !! Max. doorvoer(Items per [[game-second/nl|spelseconde]])<sup>1</sup> !! Vereiste technologie (1) Zie [[Transport belts/Physics/nl|Fysica van transportbanden]] voor meer ge
    10 KB (1,529 words) - 12:56, 13 March 2018
  • * Moved big electric pole from electric energy distribution 2->1 (no blue science packs needed). * Fixed bug with evolution factor being > 1.
    18 KB (2,681 words) - 14:48, 24 September 2023

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