User contributions for TheBloke
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25 March 2019
- 16:1116:11, 25 March 2019 diff hist 0 File:DeconstructionPlanner-Demo.gif TheBloke uploaded a new version of File:DeconstructionPlanner-Demo.gif
- 16:0316:03, 25 March 2019 diff hist +162 N File:DeconstructionPlanner-CancelDemo.gif {{Screenshot}} A demonstration of using a deconstruction planner to cancel deconstruction orders previously with another deconstruction planner.
- 15:1815:18, 25 March 2019 diff hist +132 N File:DeconstructionPlanner-DraggingAPlannerMarkers.png {{Screenshot}} The red 'X' markers that indicate queued destruction orders after a deconstruction planner is used.
- 15:1515:15, 25 March 2019 diff hist +125 N File:DeconstructionPlanner-DraggingAPlannerTooltip.png {{Screenshot}} An example of the tooltip shown when a deconstruction planner is dragged over some entities.
- 15:1215:12, 25 March 2019 diff hist +238 N File:DeconstructionPlanner-DraggingAPlanner.png {{Screenshot}} An example of dragging a blank deconstruction planner over some entities and tiles. All entities are selected but the tiles are not as they are not marked by a blank planner when entities are also present.
- 12:1012:10, 25 March 2019 diff hist +187 m Landfill Add 0.17 changes to landfill →History
- 11:3511:35, 25 March 2019 diff hist +90 N File:DeconstructionPlanner-ShortcutIcon.png {{Screenshot}} The shortcut bar icon for the deconstruction planner.
- 11:3111:31, 25 March 2019 diff hist 0 File:DeconstructionPlanner-BlankTiles.png TheBloke uploaded a new version of File:DeconstructionPlanner-BlankTiles.png
- 11:2111:21, 25 March 2019 diff hist +141 N File:DeconstructionPlanner-Demo.gif {{Screenshot}} A demonstration of the deconstruction planner being used to remove a electronic circuit production line.
- 09:5109:51, 25 March 2019 diff hist +89 N File:DeconstructionPlanner-BlankEntities.png {{Screenshot}} A blank deconstruction planner showing the entities tab.
- 09:5009:50, 25 March 2019 diff hist +90 N File:DeconstructionPlanner-BlankTiles.png {{Screenshot}} A blank deconstruction planner showing the tiles tab.
16 March 2019
- 13:5613:56, 16 March 2019 diff hist −2 m Map structure Minor corrections
- 13:4413:44, 16 March 2019 diff hist −4 Map structure Correct number of tiles in region. Was only an order of magnitude out. →Region
15 March 2019
- 20:5720:57, 15 March 2019 diff hist +16 Map structure Further changes throughout
- 16:0216:02, 15 March 2019 diff hist +23 m Map structure Actually, better to link to enemy expansion specifically here →Chunk
- 16:0116:01, 15 March 2019 diff hist −4 m Map structure Remove link to enemies as already linked in previous section →Chunk
- 15:5815:58, 15 March 2019 diff hist +11 m Map structure Wording changes, link fixes →Tile
- 15:5315:53, 15 March 2019 diff hist +2,578 Map structure Finished merge of tile, chunk and region into Map_structure. Added some example images.
- 15:3415:34, 15 March 2019 diff hist +296 N File:MapStructure-PlaceableOffGridExample.png {{Screenshot}} An example of entities that can be placed without being aligned to a tile. Some landmines, a tank and a car have been placed. The tile grid made visible using debug mode indicates that these entities are not aligned to th...
- 13:1613:16, 15 March 2019 diff hist +371 N File:MapStructure-GridExample.png {{Screenshot}} An example of the tile and chunk grid that can be accessed with debug settings, and can also displayed whenever the game is paused. Tiles are the building blocks on which the map structure is based. Chunks are 32x32 bl...