Uploads by TheBloke

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This special page shows all uploaded files.

File list
Date Name Thumbnail Size Description Versions
10:41, 28 March 2019 ImportString.png (file) 5 KB {{Screenshot}} The Import String icon on the shortcut bar. Can be used to import a string that re-creates a blueprint, blueprint book, deconstruction planner, or upgrade planner. 1
13:23, 27 March 2019 DeconstructionPlanner-DraggingAPlannerMarkers.png (file) 817 KB New version to match other example and to point out that ghosts don't get markers. 2
13:22, 27 March 2019 DeconstructionPlanner-DraggingAPlanner.png (file) 817 KB New version that has some ghosts. 2
17:37, 26 March 2019 DeconstructionPlanner-UndoDemo.gif (file) 1.92 MB New version that shows tiles are automatically replaced. Also added a Control-Z graphic to show what's being done. 2
22:32, 25 March 2019 DeconstructionPlanner-Demo.gif (file) 24.22 MB Higher resolution version to look better when clicked on (now I've remembered that an infobox can scale a gif without breaking the animation, unlike a thumb.) 4
20:56, 25 March 2019 DeconstructionPlanner-CancelDemo.gif (file) 923 KB New version, show red Xs for longer 2
11:35, 25 March 2019 DeconstructionPlanner-ShortcutIcon.png (file) 5 KB {{Screenshot}} The shortcut bar icon for the deconstruction planner. 1
15:34, 15 March 2019 MapStructure-PlaceableOffGridExample.png (file) 380 KB {{Screenshot}} An example of entities that can be placed without being aligned to a tile. Some landmines, a tank and a car have been placed. The tile grid made visible using debug mode indicates that these entities are not aligned to th... 1
13:16, 15 March 2019 MapStructure-GridExample.png (file) 8.41 MB {{Screenshot}} An example of the tile and chunk grid that can be accessed with debug settings, and can also displayed whenever the game is paused. Tiles are the building blocks on which the map structure is based. Chunks are 32x32 bl... 1
15:35, 11 March 2019 Tiles-ExamplePaths.png (file) 2.32 MB {{Screenshot}} An example of paths placed for aesthetic purposes and to improve walking speed around a mining outpost. Both refined concrete and refined hazard concrete are used, the latter to give a more visually appealing border. 1
14:51, 11 March 2019 Tiles-DemoPlaceRemove.gif (file) 6.19 MB A demonstration of placing refined concrete, a type of tile entity. It is first placed as a 1x1 tile, then the building area is increased with {{Keybinding|PAD +}}. Later the concrete is removed, during which the building area is reduced again... 1
16:47, 7 March 2019 UpgradePlanner-GhostsDemo.gif (file) 523 KB Longer lead out and very slightly bigger. Update spam, sorry! 5
11:11, 7 March 2019 UpgradePlanner-BlueprintExample.gif (file) 2.48 MB Lower resolution version as the high res version won't animated when reduced to appear in a thumb or frame. 2
09:37, 7 March 2019 UpgradePlanner-DraggingAPlannerTooltip.png (file) 39 KB And again 3
09:25, 7 March 2019 UpgradePlanner-DraggingAPlanner.png (file) 787 KB   2
23:21, 6 March 2019 UpgradePlanner-BlankPlannerDemo.gif (file) 10.35 MB   3
10:29, 6 March 2019 ShortcutBar-ConfigMenu.gif (file) 794 KB Fix black borders. 3
10:10, 6 March 2019 Quickbar-View10Bars.gif (file) 1.53 MB Removed clouds and decoratives from background 3
22:19, 5 March 2019 Quickbar-SwapBarsExample.png (file) 151 KB An example Quickbar showing three bars. The second and third bars have been swapped for bar number 5 and 4 respectively. 1
21:50, 5 March 2019 Quickbar-example.png (file) 105 KB   4
18:20, 5 March 2019 Quickbar-BlueprintsFromLibrary.png (file) 20 KB Two Blueprint books and a Blueprint as they appear when pinned to the Quickbar. 1
14:58, 5 March 2019 Shortcut bar.png (file) 18 KB Shortcut icons available on the Quickbar. 1
14:45, 5 March 2019 Quickbar-ConfigureVisibleNumber.png (file) 12 KB The configuration setting that controls how many Quickbars are visible on screen at one time. 1