Prototype/TrainStop: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
(Created page with "== Basics == Extends Prototype/EntityWithHealth. == Mandatory properties == This prototype inherits all the properties from Prototype/EntityWithHealth. === animation...")
 
(Added prototype type to page)
Line 1: Line 1:
== Basics ==
== Basics ==
Prototype type: '''train-stop'''
Extends [[Prototype/EntityWithHealth]].
Extends [[Prototype/EntityWithHealth]].



Revision as of 16:27, 21 January 2019

Basics

Prototype type: train-stop

Extends Prototype/EntityWithHealth.

Mandatory properties

This prototype inherits all the properties from Prototype/EntityWithHealth.

animation_ticks_per_frame

Type: Types/uint32

Optional properties

rail_overlay_animations

Type: Types/Animation4Way

animations

Type: Types/Animation4Way

top_animations

Type: Types/Animation4Way

default_train_stopped_signal

Type: Types/SignalIDConnector

circuit_wire_max_distance

Type: Types/double

Default: 0

color

Type: Types/Color

chart_name

Type: Types/bool

Default: true

light1

Type: Types/table

Table with the following mandatory members:

light2

Type: Types/table

Table with the following mandatory members:

drawing_boxes

Type: Types/table

Table with the following mandatory members:

circuit_wire_connection_points

Type: Types/table of Types/WireConnectionPoint

Array of 4 WireConnectionPoints. Mandatory if circuit_wire_max_distance > 0.

circuit_connector_sprites

Type: Types/table of Types/CircuitConnectorSprites

Array of 4 CircuitConnectorSpritess. Mandatory if circuit_wire_max_distance > 0.