Prototype/SpeechBubble: Difference between revisions

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<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/SpeechBubblePrototype.html https://lua-api.factorio.com/latest/prototypes/SpeechBubblePrototype.html]
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
{{Prototype parent|Prototype/Entity}}
{{Prototype parent|Prototype/Entity}}
A speech bubble. It floats in the world and can display text.


== Basics ==
{{Prototype TOC|speech-bubble}}
Prototype type: '''speech-bubble'''
 
Extends [[Prototype/Entity]].


== Mandatory properties ==
== Mandatory properties ==
This prototype inherits all the properties from [[Prototype/Entity]].
This prototype inherits all the properties from [[Prototype/Entity]].


=== style ===
{{Prototype property|style|[[Types/string|string]]}}
'''Type''': [[Types/string]]
 
Needs a style of the type "speech_bubble_style", defined inside the gui styles.
Needs a style of the type "speech_bubble_style", defined inside the gui styles.


== Optional properties ==
== Optional properties ==


=== y_offset ===
{{Prototype property|wrapper_flow_style|[[Types/string|string]]|"flow_style"|optional=true}}
'''Type''': [[Types/double]]
Needs a style of the type "flow_style", defined inside the gui styles.
 
{{Prototype property|y_offset|[[Types/double|double]]|0|optional=true}}


'''Default''': 0
{{Prototype property|fade_in_out_ticks|[[Types/uint32|uint32]]|60|optional=true}}

Latest revision as of 10:43, 21 September 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/SpeechBubblePrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Prototype definitions » PrototypeBase » Prototype/Entity » Prototype/SpeechBubble


A speech bubble. It floats in the world and can display text.


Prototype/SpeechBubble — speech-bubble
style::string
fade_in_out_ticks::uint32 (optional)
wrapper_flow_style::string (optional)
y_offset::double (optional)
Inherited from Prototype/Entity
icons, icon, icon_size (IconSpecification)::IconSpecification
additional_pastable_entities::table of string (optional)
alert_icon_scale::float (optional)
alert_icon_shift::vector (optional)
allow_copy_paste::bool (optional)
autoplace::AutoplaceSpecification (optional)
build_base_evolution_requirement::double (optional)
build_grid_size::uint8 (optional)
build_sound::Sound (optional)
close_sound::Sound (optional)
collision_box::BoundingBox (optional)
collision_mask::CollisionMask (optional)
created_effect::Trigger (optional)
created_smoke::CreateTrivialSmokeEffectItem (optional)
drawing_box::BoundingBox (optional)
emissions_per_second::double (optional)
enemy_map_color::Color (optional)
fast_replaceable_group::string (optional)
flags::EntityPrototypeFlags (optional)
friendly_map_color::Color (optional)
hit_visualization_box::BoundingBox (optional)
map_color::Color (optional)
map_generator_bounding_box::BoundingBox (optional)
minable::MinableProperties (optional)
mined_sound::Sound (optional)
mining_sound::Sound (optional)
next_upgrade::string (optional)
open_sound::Sound (optional)
placeable_by::ItemToPlace or table of ItemToPlace (optional)
protected_from_tile_building::bool (optional)
radius_visualisation_specification::RadiusVisualisationSpecification (optional)
remains_when_mined::string or table of string (optional)
remove_decoratives::string (optional)
rotated_sound::Sound (optional)
selectable_in_game::bool (optional)
selection_box::BoundingBox (optional)
selection_priority::uint8 (optional)
shooting_cursor_size::double (optional)
sticker_box::BoundingBox (optional)
subgroup::string (optional)
tile_height::uint32 (optional)
tile_width::uint32 (optional)
trigger_target_mask::TriggerTargetMask (optional)
vehicle_impact_sound::Sound (optional)
water_reflection::WaterReflectionDefinition (optional)
working_sound::WorkingSound (optional)
Inherited from PrototypeBase
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)

Mandatory properties

This prototype inherits all the properties from Prototype/Entity.

style

Type: string
Needs a style of the type "speech_bubble_style", defined inside the gui styles.

Optional properties

wrapper_flow_style

Type: string
Default: "flow_style"
Needs a style of the type "flow_style", defined inside the gui styles.

y_offset

Type: double
Default: 0

fade_in_out_ticks

Type: uint32
Default: 60