Prototype/NoiseLayer: Difference between revisions

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== Basics ==
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/NoiseLayer.html https://lua-api.factorio.com/latest/prototypes/NoiseLayer.html]
A noise layer used by the [[Types/AutoplaceSpecification#noise_layer|autoplace system]].


== Properties ==
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
=== type ===
'''Type''': [[Types/string]]


Must be "noise-layer".


=== name ===
'''Type''': [[Types/string]]


The unique name of this noise layer.
{{Prototype parent|PrototypeBase}}
A noise layer used by the [[Types/AutoplaceSpecification#noise_layer|autoplace system]]. For a list of built-in layers, see [[Data.raw#noise-layer]].


== Built-in noise layers ==
{{Prototype TOC|noise-layer|no-properties=true}}
 
<pre>
terrain-dark
grass
grass-dry
dirt
sand
trees
dry-trees
copper-ore
iron-ore
coal
stone
enemy-base
</pre>

Latest revision as of 10:43, 21 September 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/NoiseLayer.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Prototype definitions » PrototypeBase » Prototype/NoiseLayer


A noise layer used by the autoplace system. For a list of built-in layers, see Data.raw#noise-layer.


Prototype/NoiseLayer — noise-layer
No new properties
Inherited from PrototypeBase
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)